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#1 |
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Registered User
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3DSMAX 2010 : Manual animate after using Noise Controller
Hi Guys,
I add noise controller on an object to make it wiggle, after 100 frames I would like to manually key it, let say flying up but actually the controller has owned the object so I don't know is there any way to manual that object after assigned an controller ? Other situation that I assigned a constraints camera fly-path to a circle, after fly through that circle turn I would like that camera go out and view other things, but no luck, camera stuck with that controller assigned ? Hope can find some help. Cheers, |
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#2 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,247
Thanks: 3
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in some cases you can add another position controller to the object and manually animate on top of a procedural one but it probably isn't one of those cases
The best way to do this is to put the noise/path constraint on a point/dummy and link the camera to that - you'll be able to do what you like to the camera that way |
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#3 |
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Registered User
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that sound help, let me try. Thank you.
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