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#1 |
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Registered User
Join Date: Jun 2010
Location: Valencia, Ca
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Chupacabra
This is a chupacabra I'm modeling in Zbrush.
Critiques are welcome. Sean |
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#2 |
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How do I do an Ambient Occlusion render in Zbrush 4r2?
Sean |
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#3 |
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Join Date: May 2009
Location: Lithuania,Vilnius
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nice creature
. i like the design - its realy original snd stands out from other designs of the sam creature .as for ao in zbrush: go to render -> check "create maps" buton -> than go a little bot lower and check "AOcclusion" button and the its left to pres the BPR button and you'll have OA, difuse, Zdepth, shadow and mask passes |
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#4 |
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Thanks for the kind words, Paulius-St. Your render menu seems to be different than mine. I don't have a create maps option in my render menu.
Sean |
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#5 |
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Placed some skin texture on him.
Critiques are welcome, Sean |
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#6 |
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Anyone know how to export a cavity map from Zbrush R2? All I get is a black map from Multimap exporter. If I export a cavity mask as texture, all I get are little dots on a 2048 texture. I can't seem to flood paint the inverse of a cavity mask and export a polypaint texture.
Sean |
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#7 |
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Here is a pass at the skin.
Critiques are welcome. Sean |
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#8 |
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I put a little more brown in the texture, edited the pose of his lips, and made the base of the mandible thicker.
Critiques are welcome, Sean |
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#9 |
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Registered User
Join Date: Jun 2010
Location: Valencia, Ca
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Added more bump to the skin.
Critiques are welcome, Sean |
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#10 |
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another update,
Critiques are welcome, Sean |
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#11 |
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sorry no crits, just wanted to say that pose is kick-ass. really starting to look good.
__________________
Thread Killer.
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#12 |
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Thanks, YEAROFTHEOX. The chupacabra will be stalking an unwitting goat.
Sean |
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#13 |
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Location: Valencia, Ca
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Trying out some color patterns.
Critiques are welcome, Sean |
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#14 |
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Location: Valencia, Ca
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Or, do you think red stripes look better?
Sean |
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#15 |
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Registered User
Join Date: Jun 2010
Location: Valencia, Ca
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Zbrush 4r2 doesn't have fur. So, Photoshopped a goat in.
Sean |
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