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#1 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
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Thanked 16 Times in 15 Posts
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Hey!
Wanted to exercise anatomy once again.. this time adding a bit of fantasy feeling to it! basemesh made with 3dsmax sculpting done in zbrush rendering in 3dsmax with vray post process with photoshop hope you all like it! let me know what you think ![]()
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#2 |
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Your Cuban Daddy
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not bad, only thing that jumps out right away is his back muscle it's looking more like a lump than how the muscle should look and of course no toes, but you already knew that
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#3 |
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Join Date: Sep 2011
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#4 |
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Registered User
Join Date: Oct 2008
Location: Hungary
Posts: 1,335
Thanks: 5
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xxxcubanxxx: hmm you may very well be right.. slipped my mind to go over the whole model and give proper volume to the muscles.. thanks
![]() koldo: thanks ![]() some breakdowns: the basemesh and the zbrush sculpture.. sadly when I decided to only render the front part of the model, the backside of the sculpture was left hanging there wrong ![]()
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#5 |
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