|
|||||
|
|
#16 |
|
╚══════════╝
Join Date: Aug 2006
Location: ☺
Posts: 680
Thanks: 1
Thanked 11 Times in 6 Posts
|
top-notch!
__________________
MY PORTFOLIO |
|
|
|
|
|
#17 |
|
polygon herder
Join Date: May 2009
Location: santa monica
Posts: 266
Thanks: 0
Thanked 14 Times in 14 Posts
|
verry detailled model ..
i am very impressed by teh look of your rendering ... especially this one : http://img195.imageshack.us/img195/2329/79962433.jpg too bad , mike do not have plan to make fake it for maya :-( |
|
|
|
|
|
#18 |
|
Registered User
Join Date: Mar 2012
Posts: 30
Thanks: 0
Thanked 1 Time in 1 Post
|
Thank you extrm3d: I admire your work. Your renders are amazing
![]() dope-fish: Thank you sir!! My very first ever animation!!!! ![]() |
|
|
|
|
|
#19 |
|
Registered User
Join Date: Jan 2010
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
|
Serious modeling skills there! Excellent work and I love the materials. First class.
|
|
|
|
|
|
#20 |
|
Registered Lurker
Join Date: Dec 2005
Location: London, On.
Posts: 422
Thanks: 1
Thanked 11 Times in 10 Posts
|
fantastic modeling, your animation shows some intersection of the frame and lower cylinder though.
__________________
Thread Killer.
|
|
|
|
|
|
#21 |
|
Registered User
Join Date: Mar 2012
Posts: 30
Thanks: 0
Thanked 1 Time in 1 Post
|
Tessen: Thanks for stopping by, Im glad you like my work
![]() YEAROFTHEFOX: Thank you !! Heres a gif of a simple rigged animation ![]() |
|
|
|
|
|
#22 |
|
Registered User
Join Date: Mar 2012
Posts: 30
Thanks: 0
Thanked 1 Time in 1 Post
|
update
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#24 |
|
The TankMaker
Join Date: Dec 2005
Location: Spain
Posts: 303
Thanks: 1
Thanked 4 Times in 4 Posts
|
Amazing detailed
![]()
__________________
http://thetankmaker.blogspot.com/ My Blog |
|
|
|
|
|
#25 |
|
Registered User
Join Date: Mar 2012
Posts: 30
Thanks: 0
Thanked 1 Time in 1 Post
|
Karras: Thank you!
Koldo: Thank you! Im glad you like my work. I have started working on textures. I have no idea how to create good textures so I have to practice as I go along, So far so good. ![]() ![]() ![]() Last edited by samson; 04-06-2012 at 07:12 AM.. |
|
|
|
|
|
#26 |
|
Registered User
Join Date: Mar 2012
Posts: 30
Thanks: 0
Thanked 1 Time in 1 Post
|
some wire frames
![]() ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#27 |
|
The TankMaker
Join Date: Dec 2005
Location: Spain
Posts: 303
Thanks: 1
Thanked 4 Times in 4 Posts
|
Booleans ?
__________________
http://thetankmaker.blogspot.com/ My Blog |
|
|
|
|
|
#28 |
|
Available for Freelance
|
insane
![]() |
|
|
|
|
|
#29 |
|
polygon herder
Join Date: May 2009
Location: santa monica
Posts: 266
Thanks: 0
Thanked 14 Times in 14 Posts
|
are you rendering in maya ? ( assuming maya , because of teh wire shot )
|
|
|
|
|
|
#30 |
|
Registered User
Join Date: Dec 2011
Posts: 55
Thanks: 0
Thanked 5 Times in 5 Posts
|
xtrm3d: I just use maya for modeling and organizing scenes. I use keyshot for rendering.
needse: Thank you! Its gonna get more insane in the next few days karras: Yes. Booleans is a major major part of my work flow. Hello just wanted to update this thread here. A bit of news. I quit my job as a tech advisor!!! I want to live my dream of getting paid to create art. Ive been kinda stressed out working a boring job that doesnt involve my passion. I found some pretty nice paying art jobs around my area so Im going to finish my portfolio pieces and start looking around. Ive been doing non art related jobs for too long. Its time to start living the dream ![]() These next few days are going to be tuff. I cant really be without a job for too long so I have to get this project done right and as soon as possible. I added some extra stuff to the protector model. The smoke launchers where the main thing. and the 25 mm gun is pretty much done as well. still needs some cad work but its there. I will not be texturing the model as it will take too long to unwrap and texture. Ill be using a gpu accelerated render as well. My biggest challenge right now is going to be to model an entire military truck in a few days. Since I am not working Ill have about 16 hours a day to dedicate to modeling. Good thing is that I will not be modeling the truck interior, engine, frame or transmission. Ill be modeling some suspension parts. But only the stuff that gets seen in the final render. Unfortunately I do not have time to put my all into the truck model ![]() Cheers and wish me luck!! Ill have to stop work on the cop bot untill this gets done ![]() heres some shots of the truck. It is Oshkosh M ATV. Just finished the proxy model today and already started the hi detail stuff. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() In the end the project will end up as a brochure to showcase my design and layout skills. |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|