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#1 |
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www.doc3d.it
Join Date: Nov 2009
Location: Porto San Giorgio
Posts: 20
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Cyber Insect
Hello everybody
I started a new model, this time something involving hard surface modelling to improve my skills in this field of 3d modelling. It's a sort of humanoid mechanical insect, sci-fi genre, modelled initially with Sculptris (with a lot of Flat and pinch brush : ) ) and then retopologized in Blender with Bsurfaces. I found Cycles preview really useful about quick feedback for the model materials. Hope you like it. Comments and critics are very welcome. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Stef666ano; 17-06-2012 at 09:46 PM.. Reason: thread thumb |
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#2 |
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Monogon
Join Date: Aug 2003
Location: Lyon
Posts: 3,108
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Looking very good mate. You going for a full body?
ps: how did u get this shaded/wireframe viewport in Blender?
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You see what happens Larry? You see what happens when you meet a stranger in the Alps? - Walter Sobchak My WIP dump |
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#3 |
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www.doc3d.it
Join Date: Nov 2009
Location: Porto San Giorgio
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Thanks for the congrats, maybe I'll build the full body, but I'm not sure, it would be a very long project.
For the viewport wire in Blender, I used a very useful Add-on called "Object Display Global Control" from an italian Blender user : http://www.foreverblender.com/2012/0...ntrol-add.html |
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#4 |
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polygon herder
Join Date: May 2009
Location: santa monica
Posts: 253
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really nice design ..
looking forward to the full body |
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#5 |
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Join Date: Aug 2006
Location: ☺
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looks awesome! promising start!
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#6 |
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www.doc3d.it
Join Date: Nov 2009
Location: Porto San Giorgio
Posts: 20
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hello everybody
here it is a major update of my model, it takes a lot of times to create because of many other different things to do and because there isn't a final design, so I'm designing this creature while I'm modeling. It's not the final version of the body, but I think it's going in the right way. Hope you like it, comments and critics are very welcome. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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