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Old 16-06-2012, 08:35 AM   #1
Stef666ano
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Cyber Insect

Hello everybody

I started a new model, this time something involving hard surface modelling to improve my skills in this field of 3d modelling.
It's a sort of humanoid mechanical insect, sci-fi genre, modelled initially with Sculptris (with a lot of Flat and pinch brush : ) ) and then retopologized in Blender with Bsurfaces. I found Cycles preview really useful about quick feedback for the model materials.
Hope you like it. Comments and critics are very welcome.













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Old 16-06-2012, 08:35 PM   #2
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Looking very good mate. You going for a full body?

ps: how did u get this shaded/wireframe viewport in Blender?
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Old 17-06-2012, 09:42 PM   #3
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Thanks for the congrats, maybe I'll build the full body, but I'm not sure, it would be a very long project.

For the viewport wire in Blender, I used a very useful Add-on called "Object Display Global Control" from an italian Blender user :

http://www.foreverblender.com/2012/0...ntrol-add.html
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Old 18-06-2012, 04:10 AM   #4
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really nice design ..
looking forward to the full body
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Old 18-06-2012, 06:53 AM   #5
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looks awesome! promising start!
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Old 27-09-2012, 03:42 PM   #6
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hello everybody


here it is a major update of my model, it takes a lot of times to create because of
many other different things to do and because there isn't a final design, so I'm
designing this creature while I'm modeling.
It's not the final version of the body, but I think it's going in the right way.
Hope you like it, comments and critics are very welcome.


















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