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Old 19-11-2011, 07:06 PM   #16
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small update to the spaceship, added fuel tank and braces. Haven't touched this for ages and had a little play with it again today.

Still not 100% sure where its going as far as other details and weapons are concerned, any ideas would be appreciated.
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Old 20-11-2011, 11:26 PM   #17
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Hey, these are really good renders!

Are you going to texture the blue robot?

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Old 20-11-2011, 11:34 PM   #18
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Thanks, these renders are just the mental ray sun and sky in the daylight system

I'm not going to do anything else with the robot, it was a quick model for a speed modelling challenge, and i dont really like it anymore. I am prob going to model a robot after i finish this project off, been fancying doing one for a while..


I have sort of got a grasp of where i want to take this now, here are some basic screen grabs of what i am thinking

mini guns mounted on the sides, and (possibly) one bigger gun on the front, like a cannon.




Another little update ive done today
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Old 18-01-2012, 03:10 PM   #19
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some simple renders of an ecoHouse designed for a uni project.

proper textures + composition to come when i get time


IGNORE THE FLOATING CAR LOL
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Old 21-01-2012, 02:42 AM   #20
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decided to try vray instead of mental ray so i can use vrayproxies for grass and stuff. pretty weird to get used to imo.

oh yeah, the model was originally made in archicad 15 and taken into 3ds max.
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Old 13-02-2012, 12:57 AM   #21
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finally had time for a bit of an update!

messed about in PS after, but not sure if i made it worse ah well..
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Old 15-02-2012, 11:10 AM   #22
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Another update.

Anyone know why the images looks much better in the V-Ray render window that they do when i save or take into PS?? tried saving as a few different file types too..
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Old 30-04-2012, 03:52 PM   #23
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thought id post a few updates of my work, its been a while.

Got my first freelance modelling job recently , so my personal work had to take a back seat.

Haven't really done much on this for a month or two, and it still needs a fair bit of work, but here's what the eco-house looks like atm






Some paper cut-out style models I did my my girlfriend.

And a play with MassFX


And my latest SMC entry - its Butch's watch from Pulp Fiction.. the one that lived in Walken's arse.



c&c would be great
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Old 01-05-2012, 07:33 AM   #24
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And my latest SMC entry - its Butch's watch from Pulp Fiction.. the one that lived in Walken's arse.
Is that why some of the numbers are brown?
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Old 01-05-2012, 11:33 AM   #25
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Is that why some of the numbers are brown?
lol aramor
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Old 02-06-2012, 06:37 PM   #26
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Done a little bit more to the space ship.

Decided to have telescopic arms on the sides which will be a fair bit longer than in the pic now. I've also had a play with textures to get a grip on where i want the final design to go.
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Old 04-06-2012, 07:33 PM   #27
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modelled the hand/claw today and added a few more details.



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Old 07-06-2012, 01:15 PM   #28
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few more updates.

Pretty much finished the rocket boosters and arm/claws now. Got a bit bored with modelling so though id have another play with Vray and PS
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Old 13-06-2012, 12:05 AM   #29
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Had a break from the spaceship while i figure out where the design is heading so I had a play around with Vray proxies and made a new blog header.





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Old 20-06-2012, 05:15 PM   #30
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spaceship update.

I just want to get all the modelling finished now so i can start to unwrap it



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