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Old 01-08-2012, 05:23 AM   #1
rkell48
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What does this shadowing mean?

I am not sure if this is just shadowing, or if it is incorrect vertex placement (?)
But I am curious as to whether this is supposed to occur when modelling..should I get rid of it? If so, how?

Thank you very much.

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Old 01-08-2012, 06:35 AM   #2
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it just means that the surface of your polygon is not perfectly flat. Just make a box, take one vertex and push it in one axis direction perpendicular to the surface - you will get the same thing.

it won't cause you problems, especially with turbosmooth on top of your stack
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Old 01-08-2012, 08:36 AM   #3
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You could smooth the faces if you aren't going to sub-divide and that should make it look a little better and it is exactly as rocneasta says
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Old 01-08-2012, 09:20 AM   #4
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Thanks guys
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Old 01-08-2012, 09:29 AM   #5
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hehe np

we basically saved your life with this vital information
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