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Old 08-01-2013, 02:17 PM   #1
solarmanJc
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Question Texturing

I am using 3D Max 2011 and I also Have Filter Forge 3
Question that I have I can make a texture in filter forge and it has all the different maps and 3d max has a place to put them but my problem is which maps go were
and also is there a texturing program out there that is strickly for 3d Max

thanks for the help

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Old 08-01-2013, 02:23 PM   #2
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To my knowledge a texturing program is a piece of software that can combine pixels that you eventually end up using as textures on a 3D model in 3dsmax

Filter Forge (i just googled) can be used inside Photoshop for the reason of creating specific textures and or filters that help in creation.

But which map goes where is a question of 3dsmax knowledge. And I would advise you to look into 3dsmax Help file and familiarize yourself with diffuse, bump, opacity map. Then move forward to other map types.
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