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Old 23-05-2013, 07:00 AM   #361
astroAJ
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haha thanks apMuskel, I'm sure he has plenty of demon mice to do his bidding

Cheers McFly, Yeah I didn't use a high enough res texture for the mouse trap wood so it ended getting a bit pixelated. The rest of the textures are procedural so they don't suffer from that issue.

Think I might have a go at another mental ray render study
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Old 23-05-2013, 09:04 AM   #362
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Originally Posted by astroAJ View Post

Cheers McFly, Yeah I didn't use a high enough res texture for the mouse trap wood so it ended getting a bit pixelated. The rest of the textures are procedural so they don't suffer from that issue.

That wood floor is procedural? Cool!
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