|
|||||
|
|
#361 |
|
ʘὦʘ →
Join Date: Nov 2008
Location: Australia
Posts: 990
Thanks: 123
Thanked 139 Times in 133 Posts
|
haha thanks apMuskel, I'm sure he has plenty of demon mice to do his bidding
![]() Cheers McFly, Yeah I didn't use a high enough res texture for the mouse trap wood so it ended getting a bit pixelated. The rest of the textures are procedural so they don't suffer from that issue. Think I might have a go at another mental ray render study ![]() |
|
|
|
|
|
#362 |
|
Mr. Torus Knot
Join Date: Nov 2012
Location: Sweden
Posts: 269
Thanks: 21
Thanked 29 Times in 29 Posts
|
|
|
|
|
![]() |
| Tags |
| maya, mudbox, room |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|