|
|||||
|
|
#1 |
|
Registered User
Join Date: Sep 2011
Location: Kiel/Germany
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
k r a z / back in the ussr
hey folks,
i started this beast. opinions are welcome. c4d/vray/bodypaint/ps cheers. m |
|
|
|
|
|
#2 |
|
ʘὦʘ →
Join Date: Nov 2008
Location: Australia
Posts: 990
Thanks: 123
Thanked 139 Times in 133 Posts
|
Nice owrk mate
![]() Add more elements to the background and you've got a epic piece of work. |
|
|
|
|
|
#3 |
|
Registered User
Join Date: Sep 2011
Location: Kiel/Germany
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
thanks , need to fix/add some textures before creating a scene, which is already in my mind.
stay tuned |
|
|
|
|
|
#4 |
|
Just A Number
Join Date: Dec 2008
Location: Northern Virginia
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
|
I feel like you've added a lot of detail that is totally invisible in the scene. I appreciate the thoroughness, but it seems like a lot of wasted work.
That said, this piece looks amazing. Considering all the detail you've put into it, I'd consider adding hinges for your doors. It looks a bit odd to have detail in everything else, then to leave that out. In your clays it looks like the mirror mount is also working as a door hinge, but in the later renders it's tilted out. With those comments in mind, this is still a fantastic piece. I can't wait to see it with a full environment. Nice job. |
|
|
|
|
|
#5 |
|
Monogon
Join Date: Aug 2003
Location: Lyon
Posts: 3,131
Thanks: 8
Thanked 234 Times in 221 Posts
|
Great modelling! How long did it take to unwrap it all? Textures look good mate.
We demand a 360. ![]()
__________________
You see what happens Larry? You see what happens when you meet a stranger in the Alps? - Walter Sobchak My WIP dump |
|
|
|
|
|
#6 |
|
Registered User
Join Date: Sep 2011
Location: Kiel/Germany
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
thanks.
still adding details , changing stuff , creating background. not all is unwrapped, would take AGES ![]() i keep goin' |
|
|
|
|
|
#7 |
|
Registered User
|
Hello there, I think thi is getting awesome!!! Love it. Nice models & textures . Keep this up.
|
|
|
|
|
|
#8 |
|
Just A Number
Join Date: Dec 2008
Location: Northern Virginia
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
|
How are you texturing if you aren't unwrapping it?
|
|
|
|
|
|
#9 |
|
Registered User
Join Date: Sep 2011
Location: Kiel/Germany
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
there are other mapping types than uv.......
![]() |
|
|
|
|
|
#10 |
|
ʘὦʘ →
Join Date: Nov 2008
Location: Australia
Posts: 990
Thanks: 123
Thanked 139 Times in 133 Posts
|
looking good, but the background doesn’t look as convincing as the truck at the moment.
@2135: procedural (computer generated) textures, most likely ![]() |
|
|
|
|
|
#11 |
|
Wait, whut?
|
Also, if it's just a still, paintovers in post
![]()
__________________
-- Schedules are made to be behind something -- -- Deadlines approach logarythmically -- |
|
|
|
|
|
#12 |
|
Registered User
Join Date: Sep 2011
Location: Kiel/Germany
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
added a bit stuff to the bg.
don t think it s finished yet. paintover is a good idea ![]() |
|
|
|
|
|
#13 |
|
Registered User
Join Date: Dec 2011
Posts: 55
Thanks: 0
Thanked 5 Times in 5 Posts
|
Awesome!! Love the texture work as well.
|
|
|
|
|
|
#14 |
|
Registered User
Join Date: Sep 2011
Location: Kiel/Germany
Posts: 21
Thanks: 0
Thanked 0 Times in 0 Posts
|
a new wip
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|