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Old 09-09-2003, 08:12 PM   #1
Vitor
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Leopard II

I'm making a Leopard II tank for a Half Life 2 mod called Armed Forces. The polycount now is 1722, and wasn't optimized. I will add much more polys and final model should have about 6000 polys. I also heard that HL engine suports 12000 in a vehicle but I dunno if is true or not (maybe not).
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Old 10-09-2003, 12:47 AM   #2
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hey , very nice model indeed good luck with ur project

12.000 polys ??




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Old 10-09-2003, 03:57 PM   #3
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Thanks StarWars

Here is an update. The polycount is 3680.

PS. Tive de formatar o meu disco por cause dos problemas com uns virus e ainda não instalei o MSM messanger
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Last edited by Vitor; 10-09-2003 at 07:46 PM..
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Old 12-09-2003, 02:21 PM   #4
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Here is an update. The polycout nao is about 4300 polys.
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Old 12-09-2003, 10:24 PM   #5
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man mal posso esperar para ver isso texturado

Translation : cant wait to see it textured .



P.S - arranja o 6.0 k ate saltas da cadeira
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Old 13-09-2003, 10:47 PM   #6
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Looks great.

I doubt that the poly count is 12,000 polys. If so, I might need a new computer to play HL2.
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Old 18-09-2003, 08:44 PM   #7
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lol VItor are you obsessed with HL2? It's like everything you make is created considering what HL2 can/can't do...I'm not saying it's an all bad thing and your tank looks nice but since this is the game art forum I'm advising you to reduce polycount on ALL your game models...why was (is) HL so succesful? because almost anybody can play it, they even made it work with a 486 processor! why? part of it is because the graphics weren't so demanding...think of us with weak computers whenever you decide to model something for a game, even if the game is HL2...good luck
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