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Old 31-03-2012, 09:15 AM   #46
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Here’s an update.
Maya viewport is starting to slow down a bit so I need to start managing my scene better
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Old 31-03-2012, 10:04 AM   #47
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Wow! I LOVE it! So many details!
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Old 31-03-2012, 11:33 AM   #48
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looking good dude

although maybe change it up abit its looking a little symmetrical
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Old 31-03-2012, 11:37 AM   #49
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cheers guys.

Will break up the symmetry by adding signs and billboards etc but will do that towards the end of the modelling process
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Old 31-03-2012, 12:57 PM   #50
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Nice work so far, cant wait to see it textured.
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Old 04-04-2012, 08:55 AM   #51
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Almost finished the environment and then onto the spaceship
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Old 04-04-2012, 10:37 AM   #52
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love it . cant wait for the space ship
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Old 04-04-2012, 03:40 PM   #53
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nice man

still seeing that sim though

i did a paint over idea hope ya dont mind just to break it up abit maybe
blue bits are window watch area/command center

(and i know i know my painting skills rock)
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Last edited by needse; 04-04-2012 at 03:52 PM..
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Greatneedse! Thank you:
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Old 04-04-2012, 04:17 PM   #54
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needse - this paintover looks good exept for one detail - those candles. why all this romance - its a sci fi image, not another twilight movie . i'd say some hard tech or projectors would serve the scene better . buddy - you've gone soft since you started that arch viz stuf for practise.
not good , not good .
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Old 04-04-2012, 04:42 PM   #55
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lol yeah sorry it must have been wearing off from the last image i was doing :$
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Old 05-04-2012, 03:51 AM   #56
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Needse I'll make the changes and destroy the symmetrical feel once and for all, not sure about the candle though. lol
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Old 05-04-2012, 02:01 PM   #57
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Gun design, probably go for Uber Gun 2.0 because I still need to make a character and the deadline is fast approaching. The toon shader gives good results faster than texturing everything @_@
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Old 05-04-2012, 02:57 PM   #58
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Bloomin hell yes!
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Old 05-04-2012, 03:06 PM   #59
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That B*tch prolly gives a nasty kick
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Old 05-04-2012, 03:22 PM   #60
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lol thnx guys.

Experimented and tried to give it a bit more of a Border Lands Look, but its kinda difficult to imitate with Maya :/
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