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Old 24-05-2012, 12:32 PM   #16
DanqueDynasty
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Quote:
Originally Posted by koldo View Post
kind of werid
more work on reality will look good
____
rendering 3D
What exactly do you mean by "more work on reality?"
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Old 28-05-2012, 11:11 PM   #17
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Got Started on the Rig

Finally got started on the rig for Felix, for the most part its working, gotta adjust the skinning. Note that the textures are not final. The base colors are placeholders. What do yah think?
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Old 29-05-2012, 02:14 PM   #18
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i dont know somethings feel of the torso is too blocky and the tail is just a cylinder maybe watch some anatomy and get some reference and adjust the model first before texturing make sure the silhout is easy to read GL HF Terry
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Old 30-05-2012, 04:02 AM   #19
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Originally Posted by terry1337 View Post
i dont know somethings feel of the torso is too blocky and the tail is just a cylinder maybe watch some anatomy and get some reference and adjust the model first before texturing make sure the silhout is easy to read GL HF Terry
Thanks, I did notice that, however i am a bit paranoid to keep it low poly- so it won't slow down the game engine.(JMonkey)
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felix, maya, roadkill, wip


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