|
|||||
|
|
#46 |
|
Your Cuban Daddy
|
|
|
|
|
|
|
#47 |
|
Your Cuban Daddy
|
|
|
|
|
|
|
#48 |
|
Your Cuban Daddy
|
|
|
|
|
|
|
#49 |
|
Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,630
Thanks: 144
Thanked 149 Times in 121 Posts
|
not bad. what are you using to render?
|
|
|
|
| GreatBiG ToE-3DT! Thank you: | xxxcubanxxx (18-04-2012) |
|
|
#50 |
|
Your Cuban Daddy
|
Marmoset
![]() |
|
|
|
|
|
#51 |
|
Csaba Baity
|
why would you use something else?
great updates, keep em coming |
|
|
|
| Greattsabszy! Thank you: | xxxcubanxxx (18-04-2012) |
|
|
#52 |
|
Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,630
Thanks: 144
Thanked 149 Times in 121 Posts
|
I figured.
|
|
|
|
|
|
#53 |
|
Your Cuban Daddy
|
|
|
|
|
|
|
#54 |
|
Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,630
Thanks: 144
Thanked 149 Times in 121 Posts
|
update?
|
|
|
|
|
|
#55 |
|
Your Cuban Daddy
|
|
|
|
|
|
|
#56 |
|
Registered User
Join Date: Jan 2010
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
|
i really like what you did there!
but i think you made some polys, which are unnecessary... for example on his belt, if you would simple make the belt 3 planer high, and add the details, with ne normal map, you would have the same results. Try it, it will save you a ton of polys, which you can use elsewhere! keep it up!
__________________
My Portfolio |
|
|
|
|
|
#57 |
|
Your Cuban Daddy
|
True, true since I'm well with in budget still I'm gonna leave it like that for now and if I happen to need them I know where to get them from
![]() |
|
|
|
|
|
#58 |
|
Your Cuban Daddy
|
to be continued on my WIP thread
![]() |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|