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#46 |
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Registered User
Join Date: Feb 2012
Posts: 51
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I will put it with out DOF later
right now changed UW map so that there would be place for a weapon, I already made high poly and low poly, started texturing.![]() ![]() |
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#47 |
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Your Cuban Daddy
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nice mace I really like your style dude, keep it up
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#48 |
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Registered User
Join Date: Feb 2012
Posts: 51
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some update:
new textures and still a lot of work ![]() |
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#49 |
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Registered User
Join Date: Feb 2012
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some more update:
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#50 |
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Registered User
Join Date: Feb 2012
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new color variation:
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#51 |
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Registered User
Join Date: Apr 2011
Location: Germany
Posts: 621
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Thanked 96 Times in 96 Posts
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love it
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#52 |
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Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
Posts: 514
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Nice work! I like the new color scheme, make sure to toss a red light in there to keep the consitency in the final render (or toss it in the diffuse)
Keep up the awesome work and fast pace! |
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#53 |
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Your Cuban Daddy
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Definitely like the new color scheme wayyyyy better go with that one
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#54 |
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Registered User
Join Date: Feb 2012
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thanks for your comments
I agree that this is a better color variation.some new update, all I did right now was placing some metal and fabric textures on a specular map. ![]() ![]() |
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#55 |
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Registered User
Join Date: Feb 2012
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added some glow:
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#56 |
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xyz to uv YO
Join Date: Aug 2007
Location: NL @ AU
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thats pretty cool.
when you had the weapon done i thought wow....than you changed it and i thought Oh NO...and than you changed it again and i'm back to wow. nicely done,....what colour for the skin? |
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#57 |
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in search of excellence
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amazing work, saw the final image, and had to have a sneak at the WIP
very nice |
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