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#16 |
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Woop!
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thanks
![]() strip is there for some fur ill be adding to the top
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#17 |
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Woop!
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Normal bake test
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#18 |
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Your Cuban Daddy
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Pretty solid bake, keep us updated
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#19 |
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Woop!
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early days but i wanted to show an update
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#20 |
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Artist In Progress
Join Date: Nov 2009
Location: Montreal, Canada
Posts: 296
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Very nice painting!
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#21 |
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Woop!
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righto going bed but another mini update
lookign quite dull right now, im just trying to get the shadows in really i think (hope!) it will start to come alive when i start painting hilights and creating the metal surfaces
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#22 |
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Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
Posts: 514
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Give me some color variations and it will be golden before the metal's specular. Wu Kong is a melee fighter and that means he gets down and dirty. Let's see some fading on the colors of his outfit, some light soiling on the sole of his boots, make me believe he is a champion in the league of legends!
sell it baby! Great work so far! |
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#23 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,612
Thanks: 136
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the style of texture is great.
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#24 |
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Registered User
Join Date: Feb 2012
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love the colors
great work! |
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#25 |
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Registered User
Join Date: Mar 2006
Location: Sweden
Posts: 928
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My favorite, great work. Looking forward on seeing it with the highlights.
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#26 |
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Woop!
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Ahh thanks
![]() im back to work now so progress will slow but ill get it done ![]()
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#27 |
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Woop!
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this is for tsabszy benefit, just crudely added the alpha planes thought he might wanna see what the space at the bottom of my uvs is for
![]() ive half of the space left so ill either up the texture res of what ive added or use it for monkey fur started work on the metal, effort so far mainly in the silver.... depesperately wanted to crop this so u didnt see the crude, scary "omg i hope i can pull this off" stage of the gold.... but then i thought you might find it interesting and/or amusing lol gonna learn a tonne doing this ![]() *bit of a small update now i look at it...ill be quiet till i have a bigger one next time lol* bedtime!
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#28 |
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Registered User
Join Date: Jan 2011
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Very clean work and stylisation, looks great
Only suggestion I would've made is to mirror some parts like the head to crank up texture res. Apart from that, awesome!Last edited by Torch; 17-04-2012 at 07:30 AM.. |
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#29 |
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Woop!
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@ torch
thanks .... i ummed and arrred about the head, i wanted the hair to not be symmetricale and i didnt want a hairline seam so i decided on unique, ill just have to subtly add variance into the face to make it worth it for me ![]()
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#30 |
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xyz to uv YO
Join Date: Aug 2007
Location: NL @ AU
Posts: 306
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what ever you did, he looks awesome
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