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#46 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,554
Thanks: 82
Thanked 305 Times in 288 Posts
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i have a hinch that something smells like bunies and eggs in next one
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#47 |
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Reliable Moderator
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waaaaaaaaaaaaaaaayyyyyyyyyyyy off lmao...... far too obvious
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#48 |
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Reliable Moderator
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summat I did this afternoon....
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#49 |
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in search of excellence
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nice, btw the dark background in your beauty renders is composed in PS or is it just assigned via material in Cinema
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#50 |
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Reliable Moderator
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It's a studio I built with a curved BG & 3 softboxes
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#51 |
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Reliable Moderator
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.... trying to get a bit better with texturing....
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iMac|Lion OSX|Cinema 4D R12|Photoshop CS4| My New Portfolio My Blog (Now with Free Models) |
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#52 |
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in search of excellence
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this is really impressive!!! -unwrapped the whole beast with threads or applied uvw map in a cylindrical form?
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#53 |
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Reliable Moderator
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I cubic uvmapped the tire in bodypaint, saved it as a tiff to photoshop then built the texture from there, the alloy rim is a nice brushed metal shader with a dirt map added into the diffuse & specular channels.
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| GreatClassicGamer-3DT! Thank you: | rocneasta (07-04-2012) |
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#54 |
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in search of excellence
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seems like bodypaint and mari are more and more the way to go, as opposed to old fashioned max unwrap
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#55 |
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Reliable Moderator
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.... while eating one, I felt like modelling one....
![]() ![]() ![]() ![]() Just felt like modelling a yoghurt pot, the texturing was quick & dirty and there's warping on the right hand side of the pot I can see so will have to re do that, didn't map anything properly just stuck some textures on and it shows. The pot artwork however I created in photoshop and normally looks like this ![]()
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#56 |
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Perfectionist...
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That tire looks amazing.
You have improved a lot in both texturing and shading. I can see that ![]()
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First Finished Project: Z-5500 Speaker Set Current WIP Projects: Korg Krome from PMC Xbox 360 set Older WIP Projects (Some dead for now): Z-5500 Speaker Set WIP (Now Finished) Dance Pad Model (DDR/DS) WIP |
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| GreatKage! Thank you: | ClassicGamer-3DT (08-04-2012) |
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#57 |
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ʘὦʘ →
Join Date: Nov 2008
Location: Australia
Posts: 984
Thanks: 119
Thanked 138 Times in 132 Posts
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CG, Nice tire, it looks very real
![]() I think u need to focus on improving your UV mapping skills because the yoghurt would be quite simple to UV map but u have some stretching??? Practice, practice ![]() edit: just noticed u mentioned u didn't map it properly lol ![]() Last edited by astroAJ; 08-04-2012 at 01:44 PM.. |
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| GreatastroAJ! Thank you: | ClassicGamer-3DT (08-04-2012) |
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#58 |
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Reliable Moderator
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some more stuff
![]() This dude started off as a character called Ted Turner from the 80's cartoon Bertha, but ended up more like Tom Tucker from Family Guy, either way I like the style ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() This was created for a factory warehouse a few years back, I was still learning C4D and as such the paper towel dispensers were made editable as a much too high res mesh lol. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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#59 |
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Reliable Moderator
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Some 2D artworks.....
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#60 |
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Reliable Moderator
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more old stuff.....
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