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#1 |
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Registered User
Join Date: Apr 2009
Location: Manchester,UK
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Center of world scale from max to poser
right,i am trying to create an object in max,morph it(without using the morpher).After i import the obj in poser and use the morph option that i add,while i am morphing it scales down/up or moving around my model.What i want is the obj dont change while i am morphing.Someone told me that i have to do something with the "Scale from world center/scale from center of gravity".
So i believe it has to do with the pivot.....I am not sure....Anyone knows whats going on? |
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#2 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
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the pivots need to be lined up and xforms need to be reset.
if it does anything weird after that then it's app / export specific |
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#3 |
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Registered User
Join Date: Apr 2009
Location: Manchester,UK
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lined up the pivots with what?with the center of the viewports?and how to restart the xforms?
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#4 | |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,246
Thanks: 3
Thanked 126 Times in 120 Posts
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Quote:
reset xforms is in the utilities panel. select the objects, click the button and then convert to poly you probably ought to read up on how morphing works - it'll all become clear once you've done that |
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