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Join Date: Apr 2012
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![]() Hi, http://www.lawrencechiu.co.uk/onlinepic/help1.jpg I am trying to design a grid shell structure in 3Ds MAX. I have got to a point where I want to fix my vertex to line up properly. Is there a way to reset or remap the vertex to follow the shape? or is there a way to fix those highlighted area? I sort of want it so it lines up like where the white arrow is pointing. Please can any pro drop by and give me a hand on fixing those errors or any other methods to model the grid shell in order to avoid this sort of problems. Thank you very much L |
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