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#1 |
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in search of excellence
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topology 3ds max [version bias]
feeling stupid today and can't seem to go beyond this point - trying to make a topology T joint between two 8 sided cylinders with the same radius... how ever i try it, which seemed like a no brainer to me, i end up with either a triangle, or a verticy that won't target weld nor weld with another
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#2 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
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it look suspiciously like you have a face behind there to me
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#3 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,555
Thanks: 82
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here is a T cylindes like you described . hope it helps
. as for wertexes not welding - i would repeat poopipe about hidden face. |
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#4 | |
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in search of excellence
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I've broken down every vertex and welded them back again and still an error persists
Quote:
nvm gotta work at it until one of us gives up, sooner or even more sooner, no time for later |
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#5 |
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in search of excellence
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STUUUUPID roc
anyhow, i did the whole thing for the nth time and nothing, then i made a ctrl+a while in polygon mode and the hunch came to life - some polys were flipped - first time it happened to me, since the poly was "spline > renderable spline > 8 sided > edit poly" made problem solved, cause unknown, but i won't dwell on it, moving on swiftly or after the lecture... |
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#6 |
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in search of excellence
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end result that causes no pinching (not the most perfect cause it causes a small hardly seen bump at the peak of their connection)
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#7 |
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Registered User
Join Date: May 2009
Location: Lithuania,Vilnius
Posts: 2,555
Thanks: 82
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here is a example i did. in the left side is the cylinder with support edges. this solution causes wery wery wery subtile bump that isnt seen clearly and if you didnt know its allmost invisible.
the one on the right is smoothed by smoothing groups - a option in turbosmooth that most people tend to forget about but its very helpfull and powerfull when you use it right .hope it helps. ![]() |
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#8 |
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in search of excellence
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tnx for the examples, but both have a greater pinch than my topo - reason behind is that your's is the correct topology, mine is not, but the supporting edges are so close together that no pinching occurs.
And yes i agree, we don't need supporting edges only separate polygon smoothing groups or materials by which turbosmooth can adjust it's effect ![]() |
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