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#1 |
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Serenity seeker
Join Date: Apr 2006
Location: Bulgaria
Posts: 590
Thanks: 10
Thanked 16 Times in 16 Posts
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skin morph problem
I just can't understand why mu left hand bone is active and when I make the morphs they show me and the other hand... It is common in the other morphs too they catch different areas not only when I need them???
http://i119.photobucket.com/albums/o.../skinmorph.jpg
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http://vimeo.com/user2077428 |
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#2 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
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skin morph behaves very strangely
i have to relearn the order to do things every time i use it . there is a reliable way to set, create and mirror targets I promise - you just have to systematically work out what it is and then stick to it rigidly throughout the whole process. if it's really giving you **** and/or you have a lot of targets I suggest making your alterations in a morpher and wiring them into the relevant bone rotations instead |
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#3 |
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Serenity seeker
Join Date: Apr 2006
Location: Bulgaria
Posts: 590
Thanks: 10
Thanked 16 Times in 16 Posts
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wow thank you
I use it rarely and I was going to watch the tutorials again thinking there is something I have missed ![]()
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