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Old 12-11-2012, 06:39 AM   #1
alvin_cgi
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Talking xPolygon 1100 3D models!!



17,600 MODELS, 1100 DESIGNS, ONE PRICE

www.xpolygon.com

xPolygon release of X1 and X2 models/nurnies packs, help you increasing your workflow speed and quality of output for your CG visualizations. xPolygon provides a collection of 3D models, up to 17,600 models, 1100 designs created to help you save time and money for very very low price!

X1 - Generic vol.1, Flat, Greeble, Pipe, Spherical + bonus X Model (total 550 designs)

X2 - Generic vol.2, Exhaust, Cylindrical, Rectangle, Triangle + bonus Cable (total 550 designs)

X Mega Pack (bundle of X1 and X2) - Generic vol.1 & 2, Flat, Greeble, Pipe, Spherical, Exhaust, Cylindrical, Rectangle, Triangle + bonus Cable and X Model, total of 1100 designs for special introductory price $169(Limited time only).

X Model packs are available at a reduced price during the Introductory period (Limited time only).

FREE Models - The samples/models are provided for your convenience to fully evaluate your computing environment, any questions or issues about the models, please email: supports@xpolygon.com

Render samples at Facebook

www.xpolygon.com


Last edited by alvin_cgi; 18-11-2012 at 08:55 PM..
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Old 12-11-2012, 07:18 AM   #2
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Just downloaded random 3 models from the free section - not impressed, just chamfered edges, smoothing groups. No optimisation, hard surface modeling. Few objects fused into one by attach geometry. Still interested in how you handled cut outs, since I couldn't find that type of a model in the free section.

Good luck in creating a market place need for your models.
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Old 12-11-2012, 07:44 AM   #3
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I have to agree with rockneasta. The first model I downloaded was one big artifact. Importing the same model from the "obj tri" folder was better, that is rendering wise, but the model was one big mess. Other models I tried weren't optimized, as rock already noticed.

Im sorry, but I think you should try to put a bit more effort in the models before selling them to the big crowd. However, I am sure some people will find good use for them even now. So best of luck from me too.
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Old 12-11-2012, 08:20 PM   #4
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Hi all,
Thanks for taking time and effort to try out the models, sorry to hear that models are not suite you. Thanks for your comments anyway.
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Old 13-11-2012, 10:03 PM   #5
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Hi, re the artifact issue, if it is MAX, try check the "retriangulate polygons" mark when importing the quad obj. That may solve the issue.
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