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#1 |
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Join Date: Mar 2003
Location: The Netherlands
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[Boat] Staverse Jol
I've been working a while on a new project : modeling our boat (a staverse jol, for a reference picture, click the following link )
The goal is to model it as closely correct / detailed as possible. I will give you some links to my WIP images, they go chronologic, so the first ones won't have much detail and the last ones are the most recent : Picture 1 Picture 2 Picture 3 Picture 4 Picture 5 Picture 6 Picture 7 If the pictures don't work, please have a look at my website I hope that you guys can give me some usefull comments ![]() I work in 3dsmax by the way... Last edited by Pjanssen; 24-02-2004 at 11:37 PM.. |
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#2 |
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Car Modeler
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looks very nice but maybe some renders of the whole boat thats not taken from very top..... would like to actually see the shape of the boat
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people dont listen to me because my conversational aspect of my perception is greatly exceeding the intellect of the beings present at the moment. or maybe i just annoy them
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#4 |
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Auroraedelic
Join Date: Apr 2003
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Wow, awesome.
My only crit, is that you can see the edges of polygons in some pictures. If you texture it, I dont think you will be able to notice it, so keep up the good work!
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Why do they have an eject button on the remote, when you have to go and get the tape anyway? Hope for the best, but prepare for the worst He who laughs last thinks slowest (usually me) If ignorance is bliss, why aren't more people happy? If at first you dont suceed, destroy all evidence that you tried. Relying on a friend is much like relying on a parachute, if they’re not there the first time, chances are you’ll never need them again! He who laughs last also laughs longest If you choke a smurf, what colour does it turn? I am going to live forever - or at least die trying You have the right to remain silent, anything you say will be misquoted, then used against you Fighting for peace is like screwing for virginity |
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#5 |
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Thanks
![]() About the poly's that are not smooth : You're right, i've indeed got some work to do with assigning to smoothing groups. |
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#6 |
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LightWave 3D User
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Nice work there
Looking foreward to see it textured
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#7 |
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Thanks guys
![]() I've been working on the top today. Still a lot of detail has to be added (and the sails offcourse )c&c is appreciated edit: sorry for the large image... Last edited by Pjanssen; 01-03-2004 at 09:17 AM.. |
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#8 |
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After a long time, another update. Still adding details...
The mesh is allmost done. After that, I can start to texture it, although I fear that a little, because I'm not really good when it comes to unwrapping and texturing..... http://picserver.student.utwente.nl/....php?id=488534 |
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#9 |
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No comments ?
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#10 |
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Join Date: Oct 2003
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Well this certainly is looking very nice, I don't have much experiece with modeling ships, but I like to sail
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#11 |
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After a long pause, I've picked up this project again and started texturing
![]() The model is 100% finished now, and the texturing is all that's left now. Please click here for a larger image. |
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#12 |
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Today I did the rosters in the 'kuip' (don't know the English word), the place where you stand usually.
Click here for a larger picture Last edited by Pjanssen; 25-12-2003 at 10:47 PM.. |
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#13 |
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Whoa just had another look here and saw, that yiu started the texturing, looks great really. Can't wait to see this finished. Hope you will keep posting updates, although there are not very many replies. Thats the deal when you are modelling boats instead of cars
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#14 |
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Thanks for your reply Qubical
![]() Here's another update. I've been working on the textures of the doors. 15 UVW modifiers in total for only the door and the window and more to come. The falloff for the reflection needs to be adjusted a little, (I think it's a little too reflective now) but that will come when the stage of 'tweaking' the materials has come. Click here for a larger image C&C would really be appreciated. Last edited by Pjanssen; 27-12-2003 at 09:32 PM.. |
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#15 |
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Looking really nice. But I have one question, where did you get these amazingly good quality wood textures? I have only one really high res wood texture, but I need tons more once I start texturing the boat.
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