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#1 |
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the famous rigging tutorial for max!!!
Hi guys,
I'm doing the rigging tutorial that came in the MAX tutorial help file, and I'm having a problem.. aside from don't understanding anything about rigging the spine, I came into arm rigging..I just made the 3 helpers "world, local, tween" that controls the hand linkage to the spine or the world.. I made everything and when I finish wiring, the tween helper flies to eternity!!!..it just go far away and I don't know why..I hope somebody helps..thank u..
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-"beware..the alien, the mutant, the heretic” |
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#2 |
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you being good yet?
Join Date: Jan 2003
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well, i think the spine has a problem in the tutorial.
because in the leg rigging u dial the number of frames up to 10000 (i think) it screws up the spine computations - so it legs horribly. i ended up making my own spine using simple IK as far as i remember. about the arms - just do what i did! redo it 1 million times over! ![]() if u want, PM me, and i'll have a look at your file, c if i can see what's wrong. but check, re-check and double check your links. then check them again... ![]()
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Nil Desperandum |
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#3 |
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tutorial
Well i did the rigging tutorial
like 9 times i still cant remember and struggling trough it but i usually make my own rigging the tutorial has some good points and some weak point so dont think it is the ultimate rig
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#4 |
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thanx for your help..
I've already checked that everything goes like the auther said..and did it about 5 times.. anyway while we at it..can somebody tell me what the good points and the bad points in the tutorials?? of course I will want to start with you Mac5er ![]()
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-"beware..the alien, the mutant, the heretic” |
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#5 |
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Registered User
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it turned out that the manual made a mistake!!
yes..look at the picture and u'll find that I'm right.. my mistake was that I looked to the pic and didn't read the text.. so everytime I did what's pointed in the pic I had that problem.. but I have a question what does the weights in the pic refere to??
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-"beware..the alien, the mutant, the heretic” |
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#6 |
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Registered User
Join Date: Jun 2003
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Weights.
I think weights refer to how much emphasis your bones have on vertecies in your animation. Meaning, it tells your verticies how much it should follow a particular bone.
-Bluezy Bunny Last edited by Bluez; 23-10-2003 at 07:43 PM.. |
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