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Old 25-10-2003, 04:32 PM   #1
Qubical
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Ford Focus WRC

Hy this is my latest WIP. It is the 2002 Ford Focus WRC. I used 3Dmax to modell it. The basic shape is made with >Splines< and the detailing so far with >Mesh Edit<.
Thx for having a look
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Old 25-10-2003, 04:48 PM   #2
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Looking good so far, nice mesh. I did start by doing a WRC but now mines just going to be a road-going Focus. Keep posting updates.
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Old 27-10-2003, 06:48 PM   #3
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Made some Updates: made some changes on the seams, added wheels and other details, as well as some twitching on the mesh. Im am pretty much (still some details to improve, like door seams...) satisfied with the result. Now im going to add the mirror, exhaust, winschield whipers and i am going to do some texturing, I will keep you up to date with my work
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Old 27-10-2003, 07:22 PM   #5
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Hey Qubical - keeps getting better. Nice wheels.
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Old 27-10-2003, 09:14 PM   #6
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Put on some mirrors, played around in photoshop, here is the result:
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Old 27-10-2003, 10:27 PM   #7
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hot damn well the modelling looks nice but is it really necessary to smooth it that much? lol
thats like a billion polys in the right fender!
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Old 28-10-2003, 10:19 AM   #8
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Well I tried a new Method to make the edges, it requires a lot of polygons but delivers quite nice results. I guess I have to work on the procedure some to reduce the polycount, but as long as my machine can handle it I can handle it too.
My next modell will be with less polygons, promised.
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Old 28-10-2003, 06:51 PM   #9
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Sorry that I can't post any updates, but the polycount has gone through the roof, I have the scene rendering on a friends machine, but I won't be done before tomorrow (Area shadows, Raytracematerials, ...) I am still trying to reduce the polycount, wihout losing the edges, if anyone has an idea, I am really desperate.
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Old 28-10-2003, 06:54 PM   #10
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How many iterations of meshsmooth are you using? I usually get away with 2 or 3 max.
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Old 28-10-2003, 07:06 PM   #11
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Normally I do to, but in this case, as I already explained, I had to do more. I used on mesh smooth with 3 Its and then an other one with on Iteration, comes to a total of 4, but I have almost finished the interior too, that increased the polycount alot.
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Old 28-10-2003, 07:28 PM   #12
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Qubical - you are working a whole lot quicker than I am!! I might even get mine finished this year!
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Old 28-10-2003, 10:00 PM   #13
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This time I didn't spend a whole lot of time trying to find out the best way to do stuff. Normaly I try to improve things untill I am sick of working on the projekt. This time I thought, I would rush through it, and when I see it is turning out nicely finish off the details. You for instance already made the "Focus" and "Ford" signs on the back of the car, or you started experimenting with the carpaint, this time I left all of that. But my Polycount problem is the price I have to pay now. Hope I can finish the car anyway. Update comes tomorrow I have 2 machines on it
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Old 29-10-2003, 06:31 AM   #14
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Ok here it comes, im am not totally satisfied with the result, but I will post it anyway.
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Old 29-10-2003, 07:10 AM   #15
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Qubical, this is looking really nice now. Are you going to add materials next - or is there more to come? Only criticisms are
a) Are you going to model the lights or use a map? I would highly recommend modelling as it looks much better.
b) The dashboard looks funny around the instrument binnacle.
c) The front fender needs some attention around the air intake.

Otherwise - excellent work and much faster progress than me - I'm gutted! How long have you spent so far on it?
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