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#1 |
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Dracula
Here is another old character of mine, some of you may remember him. His time has finally come to be animated so I have to tweak everything out and prepare him. I added his cape to this one. I noticed that after putting the new render side by side with my initial sketch that I should probably bring the cape together under his chin. Also, I still have to do the textures of his face, so he has no eyebrows as of yet. What do you guys think?
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#2 |
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And here we see the Count in his natural environment...
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#3 |
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WHAT?!?!
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Nice model Vertigo .... but like in the sketch, can u exhibit the tooth a little more?
Looking forward for ups.....
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"if the education is expensive, experience the ignorance." "Everything that has a beginning has an end" - The Matrix Revolutions |
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#4 |
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Consider the tooth exhibited. I also changed the cape a bit under his chin. I brought it more together, should I do that even more to it? Also changed the hairline a little in the front. Its more pointy now.
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#5 |
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Extreme Close UP!!!
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#6 |
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I changed the jaw structure a little. Do you guys think it looks better or worse. Or should I go somewhere inbetween. I think it took the cuteness look away from him by doing it, which is what it needed.
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#7 |
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Registered User
Join Date: Apr 2003
Location: Sweden
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Very nicely made, he's cute.. and the teeth are pointy and good..
![]() I'm not much for his glossiness, but if that's your fancy. ![]() |
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#8 |
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Registered User
Join Date: May 2003
Location: Montreal
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sweet, I really love your cartoony style (I think a bit part of it is how you make the eyes of your chars, which is original). Keep up with the updates.
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"There are no binding oaths between men and lions- wolves and lambs can enjoy no meeting of the minds- they are all bent on hating each other to the death." -Achilles "It is better by noble boldness to run the risk of being subject to half the evils we anticipate than to remain in cowardly listlessness for fear of what might happen." -Herodotus |
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#9 |
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LightWave 3D User
Join Date: Oct 2002
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Looks great man
Maybe make some folds on the cape where it bends/fold/curve? close to the ground![]()
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Art Is Not A Thing; It's A Way - Elbert Hubbard |
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#10 |
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Registered User
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Thanks for the compliments guys. It really keeps me excited and wanting to work even more on these guys.
Solidarity - Do you really think the skin looks glossy? Cause I'm just not seeing it. Maybe its the the blue lighting thats making it look that way. DanielB - I'm glad you like my style. I mostly just try and capture my 2d style as much as possible in my 3d work. I think I'm coming pretty close with htis guy. Though I think he needs a little more wrinkles to make him look a little older. Eyebrows will definately change his appearance too. rubberduck - folds are a good idea, though I want to keep his cape relatively low poly so its easier to animate. I'll see what I can do. |
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#11 |
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Registered User
Join Date: Apr 2003
Location: Sweden
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The blue light, that could be it. :P
Not sure, but from where I'm sittin it makes him look semi-metallic. My monitor could just be screwy also... everything else on my computer is at the moment! ![]() |
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#12 |
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I hear ya on that solidarity, my monitor is getting worse and worse all the time. So it could very well look metallic to everybody else but me. I should probably check that out on another machine to see if its really off from how I want it.
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#13 |
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Fishscale
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i like the style a lot dude
love the bored look he kinda has, kinda bored and sinister only crit/suggestion so far is to augment the eyes man. i dunno make them somehow preternaturally enhanced, like just a bit too bright or something you know. a bit too much color or depth. i think it will add a lot and be a great contrast to that overall soft shader you got going on the rest of the body lookin forward to updates dude. -k
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#14 |
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Registered User
Join Date: Mar 2003
Location: Brazil
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Hi, nice model...
I like the style, but think you could give him some eyebrows... ...the rest works fine for me... ...cheers ...{dg} edit: D'oh! First thing you said was about him having no eyebrows because of the textures... sorry...
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"DŽoh!" Last edited by {dg}; 28-10-2003 at 12:33 PM.. |
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#15 |
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is studying.
Join Date: Jul 2003
Location: Pakistan
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well
you can surely make up for a cartoon movie....good stuff..i lika!
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But in the end, no matter what i pretend, the journey is more important than the end or the start, and what it meant to me will eventually be a memory of the time WHEN I TRIED SO HARD! Mental Ray Rendering And shader Discussion thread |
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