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Old 01-09-2004, 03:10 AM   #61
ClayCreator
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Hi BlackWolf, your plane is coming along nicely,looks great from above...
Here´s a texturing tutorial I think you could use : http://home.wanadoo.nl/r.j.o/skyraid...uremapping.htm

I couldnt figure it out but maybe you can,lol

Hope it helps!
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Old 01-09-2004, 12:38 PM   #62
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hey thanks claycreator
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Old 05-09-2004, 03:30 PM   #63
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Just made a decent cockpit cover... im having trouble deciding what kind of seats/ kind of interior to make.. i want to make sort of WWII style with some stuff from an F16 cockpit coz it looks cool an stuff.. for texturing im going to try something like the main plane from crimson skies but blue

oh yea if u use brazil try setting bucket size to 16 and order to random, its fun!
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Old 05-09-2004, 04:15 PM   #64
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Old 07-09-2004, 07:35 AM   #65
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just working on an interior now.. dont worry about the mesh probs i converted to edit poly and it got rid of all my meshsmooth settings =/ ideas welcome!
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Old 07-09-2004, 07:54 AM   #66
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fixed em
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Old 07-09-2004, 12:54 PM   #67
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This is soo cool! Can't wait to see it finished

I should do one 2, I have good ideas for scenes but no time
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Old 09-09-2004, 10:46 AM   #68
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hey david, thanks for the encouragement
Currently im just working on cockpit detail, heres were i am atm
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Old 09-09-2004, 12:13 PM   #69
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Thumbs up

Looking cool. Keep up the good work .
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Old 09-09-2004, 04:30 PM   #70
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thanks Gauge!

decided to go the whole hog and make detailed instruments in rhino.. only problem is this is gna be a **** to texture .. heres the instruments so far, the compass, switchboard and altimeter are made in rhino

exams soon
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