>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Inorganic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 22-02-2004, 12:12 PM   #31
scott99
Car Modeler
 
scott99's Avatar
 
Join Date: Jan 2003
Location: Missouri, USA
Posts: 409
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to scott99
Quote:
Originally posted by 3Dway'OLife
Thanks

Did another few renders and really liked this one.

Its annoying, everytime I do a render I find something else that looks wrong!!!
this render reminds me of an ad for tires in a magazine i have ehhe... gj same angle and everything...
__________________
people dont listen to me because my conversational aspect of my perception is greatly exceeding the intellect of the beings present at the moment. or maybe i just annoy them
scott99 is offline   Reply With Quote
Old 27-02-2004, 02:51 AM   #32
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks guys

Scott99 - oh yeah I knew it looked familiar, you mean that B&W ad saying even getting lost is fun

I've been messing around with the materials but don't really know how to create what i want can someone help?!?

I want this material, and will be rendered in mental ray
Attached Images
 
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 29-02-2004, 01:25 AM   #33
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
no-one?!?

where are the material gods when you need em
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 06-04-2004, 10:10 AM   #34
mengy
Registered User
 
Join Date: Mar 2004
Posts: 39
Thanks: 0
Thanked 0 Times in 0 Posts
Quote:
Originally posted by 3Dway'OLife
Thanks guys

Scott99 - oh yeah I knew it looked familiar, you mean that B&W ad saying even getting lost is fun

I've been messing around with the materials but don't really know how to create what i want can someone help?!?

I want this material, and will be rendered in mental ray
the closest thing i can think of is... brazil chrome mat with glossy reflection... I can't get max 6 to boot up with mental ray so i was forced to remove the mental ray plugin and use brazil
mengy is offline   Reply With Quote
Old 14-04-2004, 07:43 AM   #35
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks mengy but i'm using mental ray. Its got a blur setting for metal (lume) material but i can't get it to work

Started on the interior here's so far
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 14-04-2004, 08:32 AM   #36
USED
Administrator
 
USED's Avatar
 
Join Date: Nov 2003
Location: Seattle, WA.
Posts: 1,511
Thanks: 0
Thanked 1 Time in 1 Post
hmmm what should I say... other than NICE... better than mine (check it out, link is below)
I do think that the side line should be deaper, and yes I know how hard that will be, because I had to fix mine eeek (the door seems get all messed up)
also you add another cut to your seems, they look too rounded..
some one told me the rule of three, three cuts all about .01 apart make a really crisp edge...
looking very nice tho.. keep it up one day we will both finish these and I should send you my file to have you render them side by side and we can have a look-c that would be cool (you get to render because you computer is um kind of nice aye)
__________________
Jeremy Mastroianni www.facebook.com/used3dt
Long ago I was a Forum Administrator
www.3dtotal.com / www.threedy.com


Tetra Tech.
email: jeremy.mastroianni at tetratech.com
web www.tetratech.com
USED is offline   Reply With Quote
Old 14-04-2004, 09:02 AM   #37
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks for the comments man i'll ave a lil look at your work in a mo.

I'm pretty sure i did make the crease bigger, can't remember as i left this model alone for a while to do some architectural work. I do think a lot of the car models you see the edges are far too sharp.

Attached is the latest render i have.

I wanna get the model on the same level as the z4 of Radu3

Nice idea bout the comparison
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 17-04-2004, 03:36 PM   #39
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks Kujoe, they were a battle to model but learnt a lot from em..............still trying to get the material right on them

Lil update been tweaking the rear quarter pannel, cutting the tail lights and working on the side windows. Still lots to do just keeping yall up to date
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 19-04-2004, 08:19 AM   #40
R2Wrace2win
Registered User
 
R2Wrace2win's Avatar
 
Join Date: Oct 2003
Posts: 141
Thanks: 0
Thanked 0 Times in 0 Posts
car looks amazing awsome work
__________________
If you not living life on the edge,
you taking up to much space!
R2Wrace2win is offline   Reply With Quote
Old 26-04-2004, 02:19 PM   #41
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
R2Wrace2win - Thanks man

Think people are getting a bit sick of this car now; ah well.

Here's an update of my arse
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 26-04-2004, 04:19 PM   #42
R2Wrace2win
Registered User
 
R2Wrace2win's Avatar
 
Join Date: Oct 2003
Posts: 141
Thanks: 0
Thanked 0 Times in 0 Posts
I like I like , could you show a unsmoothed wire please?
__________________
If you not living life on the edge,
you taking up to much space!
R2Wrace2win is offline   Reply With Quote
Old 30-04-2004, 04:22 AM   #43
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
heres an unsmothed wire for ya
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 30-04-2004, 04:25 AM   #44
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
and tighter edges on the rear
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Old 02-05-2004, 06:04 AM   #45
3Dway'OLife
Registered User
 
3Dway'OLife's Avatar
 
Join Date: Nov 2003
Location: Oxfordshire, UK
Posts: 88
Thanks: 0
Thanked 0 Times in 0 Posts
dunno if anyone even looks at this thread anymore but has anyone got any tips on modeling tail lights in max?

cheers
__________________
-Primary PC:
Dual 2.66Ghz Xeon
1GB PC2700 SDRam
Quadro FX3000
2x 21" CRT's
-Secondary PC:
Dual 1Ghz PIII
1GB PC133 SDRam
Geforce TI4600
WIP - Brabus K8 (was SL600)
WIP - E46 BMW M3
WIP - Lobby Interior
WIP - Modern Building
3Dway'OLife is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 09:24 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission