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Old 23-12-2003, 03:27 AM   #31
loser
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hydrospell: here is the wire of the door handles. the handles are actually seperate from the body of the car.




lcrssguy: its alright about the wheels, i thought they looked a little funny at first too. i still don't have them perfect.


3dway'olife: even if i don't do the full interior, i'll definitely put the rollcage in there. as far as time, i'm not really sure. i've worked on it probably 2-3 hours almost every day since i started. getting all the details right takes me a while. texturing will probably go by faster, which is why i'm saving it for last. and the car in the picture i posted isn't the same model as the one i'm making, i just posted that since it had the best shot of the rims. and when you mention the problem with the grills, are you talking about how the bottom of them sticks out farther than the top? because now that you point it out it does look a little odd, so i'll probably go back and fix that up.


finally cut out the doors:

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Old 23-12-2003, 03:51 AM   #32
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I really don't know why u're nickname is loser?????????

Last edited by Soprano; 30-12-2003 at 01:48 AM..
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Old 24-12-2003, 05:49 AM   #33
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well the front is done for the most part so i guess now i have to start working on the back

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Old 24-12-2003, 05:53 AM   #34
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hey loser. YOU ROCK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

the car is PERFECT!!!!!! 000WWWWNNAAAAGGEEEE!!!!!

btw, i got a stupid question:

how can i use edgemap? i downloaded it but i just need to know where to put it and stuff...
thx

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Old 24-12-2003, 06:00 AM   #35
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fantastic lookn model, great work
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Old 24-12-2003, 06:06 AM   #36
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thanks and thanks

i couldn't figure out how to use edgemap at first either. after you put the file in max's plugin folder, restart max(or load the plugin if you have max running) and go to the material editor. click on the diffuse map slot and add the edgemap2 map. here's a picture:



then just render it.
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Old 24-12-2003, 06:10 AM   #37
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Old 24-12-2003, 11:51 AM   #38
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nice stuff you got the loser
but i have a question to where do i find that edgesmap where to download?
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Old 24-12-2003, 12:43 PM   #39
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Thanks, loser , you were really kind to render a closeup for me. It's also very kind of you to share with me the making of the door handles.

It's a really nice piece of work, I like the back as much as the front part, you really got the BMW style out... Great JOB!!!
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Old 26-12-2003, 06:42 PM   #40
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mcrazer: you can download edgemap here

here is a small update on the back. i dropped the back bumper down a little because it seemed too small. i also tried to make those clips they have holding the trunk of the car down, but i couldn't find a really good reference for them so i had to do the best i could.

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Old 27-12-2003, 05:28 PM   #42
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Tanx loser (dammit hate to call you loser because you aren't a loser your good )
verry good man keep it up
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Old 28-12-2003, 06:23 PM   #43
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thanks for the comments

the model is almost done now. i just have to finish up the back quarterpanel, and then go and make sure the rest of it looks right. and i have to remember to put the handle on the trunk of the car(make sure i don't forget that). i also have to do the interior still, but i don't think i'm going to put too much detail into it since you can't really see it anyway.

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Old 28-12-2003, 07:02 PM   #44
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geting better every day....
i'd like to see it textured..
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Old 28-12-2003, 11:34 PM   #45
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it looks fantastic so far, can't wait to see it textured. My only crit is that I think the door handles look a tad chunky. The ones in the photo you posted before are more slender IMO.

other than that... great!
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