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Join Date: Oct 2003
Location: Australia
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ok, so I'm working on my car model when I press m to bring up the material editor and max comes up with an error and asks if I want it to try and save a copy of the scene, then crashes. This also happens whenever I try to render.
I have 5 materials, all standard max materials. 4 have diffuse maps of the blueprints, and one is a 50% opacity blue material for the body. The weird thing is, if I start a new scene and merge the crashing one its fine for a while, then starts crashing again. help, anyone? ![]() |
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