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#1 |
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Character : Mr. Bulb
Hi everybody....this is a character that i made for study...i have use 3dsmax for modeling/ilumination, etc...and photoshop for finalization
her it is: coments....
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#2 |
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is studying.
Join Date: Jul 2003
Location: Pakistan
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wow
cool.....very cartoonish...i like the skin....btw, how did u do the hair!
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But in the end, no matter what i pretend, the journey is more important than the end or the start, and what it meant to me will eventually be a memory of the time WHEN I TRIED SO HARD! Mental Ray Rendering And shader Discussion thread |
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#3 |
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Hi Geoman...
the hair was made with Shag:fur using a bitmap to define the areas of hair and control some parameters
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#4 |
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cool!
can u show how to do it? or write a tut on shag!
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But in the end, no matter what i pretend, the journey is more important than the end or the start, and what it meant to me will eventually be a memory of the time WHEN I TRIED SO HARD! Mental Ray Rendering And shader Discussion thread |
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#5 |
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Hi Geoman....
no problem....i can writ a little tut about it iŽll try to do it untill tomorrow thanx for the comments
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#6 |
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Hi GeoMan...
I wrote the tut...I hope you enjoy it http://www.blackbeanfilms.com/juliano/shag-tut.html see ya!
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#7 |
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Very Nice..
The lighting and all is very good, but from nose till the bottom part somehow it feels that hes made out of wood.. maybe its just me... Overall its a fantastic piece of work, and very nice render! Best Of luck
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==== Adeel |
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#8 |
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Hey, this is really great piece of work. I just have two thing. You should just define more the mouth and model real teeth.
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Animator Ubisoft Montreal |
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#9 |
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Hi...
Adeel, i feel the same way about the wood, but it was a little proposital...and Pikim...everybody is saying the same thing you are saying...i need to remodelling the theet thax for the comments
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#10 |
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hi people....
here is some updates in my model...the teets are the greatest change since last post...and now im sending the imagem without the effects from photoshop...and im sending the wire too... ![]() ![]() bye!
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#11 |
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wow!
thanks for the lovely tutorial julian.......maybe u can apply for the 3dtotal texture cd offer....write a tut and get a texture cd in return...
nice teeth....it looks better now....... by the way... please add me to ur msn messenger, fahadyarkhan@hotmail.com P.S and i dont see the grain filter on the last pic! hehe
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But in the end, no matter what i pretend, the journey is more important than the end or the start, and what it meant to me will eventually be a memory of the time WHEN I TRIED SO HARD! Mental Ray Rendering And shader Discussion thread |
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#12 |
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Hi GeoMan....
how can I apply for the 3dtotal texture cd??? im new here!!! YouŽre on my MSN...maybe we can exchange some experience... about the grains picture...this render is 3d only...the first one was finalized on photoshop, where i applied de graind filter and the glow effect in the highlights.... my next step is animate this old man.... BTW...how can i apply for the cartoon galery? bye!
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[ Juliano Castro ] www.julianocastro.com www.animassauro.com "walk by faith, not by sight" |
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#13 |
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hey!
hey julian!
actually something's kinda wrong with my messenger, i'll catch you in some time... if u write a a high class tutorial in the tut forum, and a moderator likes it, u can qualify for a texture CD.....maybe u can post ur tut... for the cartoon gallery, u can goto www.3dtotal.com and check for details, ... i think, u can do that by going into the submit menu from the main page.... goto submit>gallery>image i guess thats how we do it! cya geoMan!
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But in the end, no matter what i pretend, the journey is more important than the end or the start, and what it meant to me will eventually be a memory of the time WHEN I TRIED SO HARD! Mental Ray Rendering And shader Discussion thread |
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#14 |
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HHmmm
looks good with those teeth.. the wet look is also lookin real good.. Nice work, hope to see more of your work Take care and best o luck! (He looks great, just imagine him with nose hairs hehehehe really not necessary but just an idea!
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==== Adeel |
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#15 |
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hahaha looks great, reminds me of someone
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