>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Organic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 30-12-2003, 02:31 PM   #1
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
new famale

I start my second character,now I finished head,body still in progress.c&c please,modeled in 3dmax3.0
Attached Images
 
arreal is offline   Reply With Quote
Old 30-12-2003, 02:33 PM   #2
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
front
Attached Images
 
arreal is offline   Reply With Quote
Old 30-12-2003, 02:38 PM   #3
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
side
Attached Images
 
arreal is offline   Reply With Quote
Old 30-12-2003, 03:19 PM   #4
ColeKindred
Registered User
 
Join Date: Sep 2003
Location: Rochester NY
Posts: 148
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to ColeKindred
I like the form of the head alot. She looks young is that what your going for? One thing that might improve the structure imo is if you made the brow line and the line under the eye less harsh. Then again that might be the look you want. Really nice start.
ColeKindred is offline   Reply With Quote
Old 30-12-2003, 03:32 PM   #5
SAPPER POPOV
Registered User
 
SAPPER POPOV's Avatar
 
Join Date: May 2003
Location: FRANCE
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to SAPPER POPOV
:)

nice modelling !

( why max 3.0 when there is excellent 5.0 ? 5.1 ? or 6 !!! ) lol

I like this shape , i like the nose

I think left view is a little alien style , cause the shape of head is a little square and she has a too big skull .

the ear attachement to the head has a problem too .

Wherever , good job ! nice modelling !
__________________
one day ...
SAPPER POPOV is offline   Reply With Quote
Old 30-12-2003, 03:34 PM   #6
sarN
Registered User
 
sarN's Avatar
 
 
Join Date: May 2003
Location: Massachusetts, USA
Posts: 2,238
Thanks: 0
Thanked 6 Times in 6 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place is SMC #36 
Total Awards: 8
looks great! some crits from me.... the ear looks messy, not nearly as smooth as the rest of th emesh, and you need to bring back some of the verts of the eye. Other than that, it looks very clean and smooth, nice work!
sarN is offline   Reply With Quote
Old 31-12-2003, 08:59 AM   #7
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
thanks every one, i use 4.0 just for animation,because my machine is not every powerful,pIII667.All I use is just poly modeling,so I think model in 3.0 is enough to me now.
And it's my first time to model a detail ear then attached to the head,can some tell me or post a wire how to do it correctly?
About the side,Alien head?Maybe she is a clever girl,I will fix it and the eye problem.
PS:HAPPY NEW YEAR!
arreal is offline   Reply With Quote
Old 31-12-2003, 10:06 AM   #8
SAPPER POPOV
Registered User
 
SAPPER POPOV's Avatar
 
Join Date: May 2003
Location: FRANCE
Posts: 53
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to SAPPER POPOV
Quote:
Originally posted by arreal

And it's my first time to model a detail ear then attached to the head,can some tell me or post a wire how to do it correctly?
i think u could look at my wip " woman face here " at page 2 n 3 , i have a lot of problem with ear , and step by step , i have obtain a very very nice ear ( imo ) .

the only way are anatomy book

ps : u're model is really nice ! i like , she has this little thing who make me seems she's alive . a very good beginning
__________________
one day ...
SAPPER POPOV is offline   Reply With Quote
Old 31-12-2003, 02:38 PM   #9
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
Thank you,SAPPER POPOV.I'll check it out.
And I modified the head.
Attached Images
 
arreal is offline   Reply With Quote
Old 31-12-2003, 02:41 PM   #10
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
And here's the body which still in progress.
Attached Images
 
arreal is offline   Reply With Quote
Old 31-12-2003, 02:45 PM   #11
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
body back
Attached Images
 
arreal is offline   Reply With Quote
Old 31-12-2003, 03:08 PM   #12
chaos_seed
Registered User
 
Join Date: Jan 2003
Location: france
Posts: 138
Thanks: 0
Thanked 0 Times in 0 Posts
yeah there is still work to do on the body the head looks fine mybe we could dee a wire just to check a few things...
Last head render seemed a bit boxy maybe it's just the view...
keep it up and happy new year everyone !
chaos_seed is offline   Reply With Quote
Old 01-01-2004, 01:22 AM   #13
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
I modified head,now it seens more round
Attached Images
 
arreal is offline   Reply With Quote
Old 01-01-2004, 01:26 AM   #14
arreal
Registered User
 
Join Date: Aug 2003
Location: shanghai,china
Posts: 125
Thanks: 0
Thanked 0 Times in 0 Posts
add some detail to the body
Attached Images
 
arreal is offline   Reply With Quote
Old 01-01-2004, 01:50 AM   #15
Shadowhunter Da
Registered User
 
Shadowhunter Da's Avatar
 
Join Date: Oct 2002
Location: FL
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via ICQ to Shadowhunter Da
I'm no pro modeler, it looks really good, but here are my critiques...

1. It may just be the angle, but the arm looks bent backwards too much.

2. Looks like saggy breasts instead of shoulder blades.

3. The butt looks flat, but may be the angle of the shot.
Attached Images
 
Shadowhunter Da is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 12:59 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission