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Old 16-06-2004, 10:01 PM   #61
JDPCreations
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Seek professional help....

I love it, no feedback to give... I don't know how you continue to top yourself... *drool*

But seriously, seek help.....
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Old 17-06-2004, 03:22 AM   #62
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Quote:
Originally posted by Motivity
er..? make something less good?
Niels
ok, I will try to do my worst

Quote:
but ok, in your last posted renders.. aren't those tiles way to smal?
you are right,i hate tiles ,will fix that


Quote:
but i don't think that there are many people who can tell your wrongs, because rearly nobody knows how a phone looks from the inside
you do now
heres a few reference pics i have used


jdp creations:thanks for the feedback.i am also looking for some prof. feedback but i havent come across any circuit board modelers snywhere so far ,but i will keep looking

Last edited by jawahar; 22-06-2004 at 02:25 PM..
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Old 17-06-2004, 12:33 PM   #63
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some closeups:
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Old 17-06-2004, 05:46 PM   #64
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Hehe, I meant seek professional help from a doctor, because you're crazy.

As for professional feedback, I've worked with computer hardware my entire life. The only area's I can see that are wrong is the chrome texture that you're using on the pins/connectors, while computer parts are a little shiny, they're not THAT shiny. I've noticed in recent posts you've fixed that, but there is still a unreal look to the overall board texture that I cannot pinpoint.. It's too clean... The chips look great, but maybe they could be a bit darker.

Wow, trying to find things wrong on this project is hard,
Sorry.......
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Old 17-06-2004, 06:03 PM   #65
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JDPcreations: o- o ,hehe
thanks
i think you are right, the reflectivity is a bit too much ,wil tone that down,cheers man ,will try my best
updates soon.
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Old 18-06-2004, 10:37 AM   #66
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modeling update:circuit board

well ,since i didnt get much feedback in my last posts ,i figured i should work more on the circuit board,so i started wiring the circuit board.also added parallel connectors on either sides of the board.
next step is to dirty up the wires.
thanks again for your feedback jdpcreations,i fixed the reflections and aged the textures a bit as well.
i hope you will like this update and finally post some feedback.
thanks for your time.


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Old 18-06-2004, 12:12 PM   #67
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completely breathtaking. Your detail is so great ANd your renders are always so clear and large it makes it easier to see that there really is nothing wrong with your model lol. I dont know what to say, its great! keep going man. How long does it usually take you to render these?
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Old 18-06-2004, 01:16 PM   #68
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this is the best 3D work I have seen in my life. I just can't believe how realistic this looks. I have seen your watch also but this is much better. Just ****** amazing.
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Old 18-06-2004, 01:31 PM   #69
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sarn and slavke,cheers guys
sarn: the last update on the circuit board took 2 hours to render.
this one took 35 minutes
reworked the exterior texture for the cell phone.hopefully i nailed it,what do u say?
thanks

Last edited by jawahar; 18-06-2004 at 02:08 PM..
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Old 18-06-2004, 03:24 PM   #70
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hey jawahar, excellent work dude...the level of detail is amazing, and the textures you made are really cool. as far as you asking for feedback...i am not as good as you with 3d but i feel like giving my opinion.... your board is excellent...its looking realistic, the chromes you used there, needs to be glossed a bit. the chip materials your using makes it look like its made out of fabric, if you see chip closly, they have lines all over which are a bit shiny.... and as per your last render...the back side of the mobile cover is too reflective, is it really that reflective in real? i dont have this phone, but most shiny covers ive seen are a plastic type from behind, and even if they are reflective, the are glossy from behind.

i am sorry if i am wrong...its very well done...i simply love it.
hope to see more renders
keep up the good work.
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Old 18-06-2004, 03:54 PM   #71
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Thumbs up

thx for the feedback g69 ,all of it taken,will gloss out the reflections on the pins.
also the chips ,do u mean the brown chips?,i will work more on it if that is what you are pointing towards...
the back of the mobile cover is indeed a bit too reflective i will fix that too.
thanks again.
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Old 19-06-2004, 01:17 PM   #72
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exterior:reflections fixed.

spent all day trying to figure out why the back of the phone was reflecting so much.finally realized the ior was set to 2.5 , .
toned it down now,i hope that solves the reflection issues on the outer case.updates on the circuit board next before i get to working on the dial side of the cell phone.
feedback appreciated.
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Old 19-06-2004, 06:39 PM   #73
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well....................any feedback...or is there really nothing to say about updates that really takes a while to render....
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Old 19-06-2004, 07:21 PM   #74
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hey jawahar...sorry dude couldnt reply earlier... i am busy with some work atm. this one looks more believable! excellent job, the back of the cover looks awesome., damn real....i noticed, that you have a mesh problem on the back cover (corner area). try fixing the edges and vertices there, thats the only mesh problem i can see as per your render view. now my comments would be:

the copper pins where the battery sits, they arent shiny, try increasing their reflection.
and the area where the card goes inn...is damn black, it seems like you forgot bout the lighting there...or was it on purpose? please check that area and it would be fine

i have a question, what renderer are you using for your stills, and for you animation, what renderer are you gonna use?

very well done so far, just some area which need to sorted out...and would make this an excellent cell phone.

keep it up.....waiting for more updates

ps. yeah i was talking about the brown chips in my last post.
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Old 20-06-2004, 10:12 AM   #75
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texturing update: circuit board

thanks for the feedback g69,still working on the materials for those things,will update soon.
i am using max 6 and mr for rendering,one area light with hdri...
in the meantime,i fixed the circuit board,
changes:
Reworked the displacement map
Decreased reflectivity on the pins,
Changed the textures on the brown chips
Aged the wires,making them look less contrasting
p:s please disregard the missing textures on the small chips.
it was missing on the cmop i was rendering on.
i am pretty much done with the circuit board unless there is something else i could fix on it.
i hope you like and like always wish to hear some feedback

thanks for ur time.hope u enjoy the render.

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