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#1 |
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Registered User
Join Date: Jan 2004
Location: richardson, texas
Posts: 38
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mechanical - spy hunter helmet
hey 3d heads
my name is Daniel I have just recently finished up a few projects and I thought I should get to postin. I made this helmet in about 3 weeks in 3d max 5 I used photoshop to trim out the levels a bit. I used max shaders for the textures and working on unwrapping this monster to go the distance plus the next step is to give it a kick ass body. Hope yall like and thanks in advance for the crits.
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Daniel M. Najera Jr. danielmn81@hotmail.com |
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#2 |
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Registered User
Join Date: Dec 2003
Posts: 31
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Nice work! Can you send another view and a wire?
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Ze Chacal-Garou |
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#3 |
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Registered User
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Holy crap, great model... I love the eye candy
![]() Keep us updated ![]()
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Check it out |
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#4 |
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Registered User
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AWSOME lookin helmet man. Looks game quality or something from the video game Fallout 2. You should be at black isle workin on Fallout 3 with models like that.
Looks SWEET! Now if you could tell us what every part of the model is FOR ... then we'd give you a cookie. ![]() Nice work ... Can't wait to see it completed. ![]()
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._...._.._._..._...._............................. .... (_) (_) | ) ) |_) (_|............... .............................|................................ .... ......................|.._...._.._._..._...._.... ...... .............| (_) (_) | ) ) |_) (_|..........................................|........ Chumba Wumbas? :-p |
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#5 |
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Found snow.
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imagine fallout 2 or any game trying to run witht that number of polys o_0 nah man ill stick to eytecandy, maybe work in the movie dept
... nice work. i like the style, i would love to see a whole suit of armour in that styl + a little action movie but thats just me ![]() hmm and you sig obviously aint showing up right oompah even tho i can guess wot it is ![]()
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¤ø,¸¸,ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø,¸¸,ø¤
•°o.O[There's too much blood in my caffeine system]O.o°• •°o.O[Home]O.o°• ¤ø,¸¸,ø¤º°`°º¤ø,¸¸,ø¤º°`°º¤ø,¸¸,ø¤ Last edited by novoAlias; 12-01-2004 at 06:42 AM.. |
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#6 |
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Registered User
Join Date: Jan 2004
Location: richardson, texas
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thx guys
the concept art was done by this guy i went to school with a year ago. One day i hope my modeling skills can come close to his drawing skills. His name is Anderson Gaston ps sorry have to be careful and put up a watermark his is really touch about showing his stuff off. and other shots are coming
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Daniel M. Najera Jr. danielmn81@hotmail.com |
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#7 |
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Registered User
Join Date: Oct 2003
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WoooW!
This is what made me start with 3d. these cool fantasy robot things, keep up the good work, wire ? ![]() |
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#8 |
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Mr Happy
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very groovy indeed :O)
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i'm so happy i could burst!! |
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#9 |
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Guest
Posts: n/a
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This is excellent my friend, very well modelled. Very impressive to look at, can not stop checking out the detail.
Keep at it, can not wait to see this completed. |
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#10 |
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Erm... what goes here?
Join Date: Jul 2003
Location: Pheonix, Az, U.S.A.
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wow.... just wow.
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Hmm... poly what? gon? where did it go?!? |
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#11 |
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Registered User
Join Date: Dec 2003
Location: Argentina
Posts: 105
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Nice , post some wires.
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#12 |
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--Disturbed--
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Duuuuuuuuuuuuuuuuuude! Holy crapness! It's Great! More renders! Front view plz.
![]()
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Due to power conservation, the light at the end of tunel is temporarily turned off. |
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#13 |
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Registered User
Join Date: Apr 2003
Location: Australia
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The detail on it is great, it works very well with the GI look. I can't imagine how good it will look when it is textured, or the body even. Kepp up the good work.
![]()
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nalhcal.tk |
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#14 |
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Registered User
Join Date: May 2003
Location: Montreal
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awesome model, you did the concept justice indeed
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"There are no binding oaths between men and lions- wolves and lambs can enjoy no meeting of the minds- they are all bent on hating each other to the death." -Achilles "It is better by noble boldness to run the risk of being subject to half the evils we anticipate than to remain in cowardly listlessness for fear of what might happen." -Herodotus |
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#15 |
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member
Join Date: Mar 2003
Location: toronto
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thats totally awesome.great concept and modeling so far.
![]()
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latest projects: CLIENT: Anatomy of the human teeth. PERSONAL: Motorola t720:animated reconstruction SKELETAL ANATOMY OF THE HUMAN BODY Sci Fi:syclopse SKELETAL ANATOMY-panthera tigris ---------------------------------------------- FINISHED CLIENT PROJECT: Building Reconstruction ATS Automation System Prototype Casio Twincept(BX-24D-8BVZEF)-animated reconstruction NEW!!- Web Portfolio 2005 |
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