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Old 03-02-2004, 09:55 AM   #1
ClayCreator
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-Red Lion from Voltron cartoon series- robotic animals rule! :D

I never liked that giant robot Voltron as a kid but those lions were so cool, each with their own unique appearance,style and weapons. I have already made all the lions out of clay and now I wanted to make one in 3d, the red lion is my favourite so I chose to make it first. The red lionsī power comes from fire and itīs lair is situated in a volcano underneath the lava flow, itīs armor is so tough it can withstand the searing heat of molten lava.
Well, any comments are greatly appreciated, I am modelling this lion using simple primitives and extended primitives which are mesh edited in accordance to the shapes I want for each part of the model.
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Old 03-02-2004, 10:45 AM   #2
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voltron 0wnz j00
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Old 04-02-2004, 04:18 AM   #3
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And whatīs that supposed to mean Sanders?.....
Anyway, hereīs an update I have added the neck and middle torso. Itīs a simple model I know but Iīm just trying to quickly make a decent looking quadroped robot to animate and practice on. The raytraced textures when added will of course make it look twice as good. I will post another update once I have finished the hips which I have already added as a simple box with multiple segments for mesh editing, Iīll also try to finish the tail before the next update.
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Old 04-02-2004, 08:00 AM   #4
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Send a message via MSN to Ninto
it means something like:
Voltron rules you

Anyways, nice model
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Old 04-02-2004, 08:05 AM   #5
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real good.
you made them out of clay you say?
post pics!!!!!!!!
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Old 04-02-2004, 03:45 PM   #6
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Thanks guys, Iīm glad you like the lion!
Didnīt expect much positive comments on it since itīs not one of my most detailed models...
Solidshadow I whipped up a picture of all the five lions for you, they are all made out of normal soft clay.
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Old 04-02-2004, 06:55 PM   #7
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dude u really love retro cartoons eh....i like voltron too..ahahaha..too bad the voltron series after the lions' kinda lame...vehicles...

anyway...the model's looking good...i would suggest u chamfer the shard edges by a tiny tiny value so it would get some specular highlights when u texture it...
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Old 07-02-2004, 07:14 AM   #8
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I agree with you on Vehicle Voltron legato, itīs totally lame...
And as for chamfering the edges, itīs a really good idea....if I knew how.
I could use some help with that if itīs not too complicated to explain...
Well hereīs my update,the hips are ready and so is the tail with animated bones.
Iīm not 100% pleased with the shape of the hip area though,still a little too boxy,maybe chamfering the edges or even just adding some Spherify will make it look better.
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Old 07-02-2004, 07:16 AM   #9
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Better view of the hips and tail:
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Old 07-02-2004, 07:33 AM   #10
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Gifted for both virtual and real as i can see.
Will you rig it afterwards? Would make a fine animation.
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Old 07-02-2004, 12:31 PM   #11
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3Dan, thanks for showing an interest in my work. Yes I was planning on making a short animation, perhaps having the lion run with a target camera attached to it at an angle from the front, and do some particle animation with the tailgun firing a beam burst as well. Itīll all become more clear to me once the model is finished.
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Old 07-02-2004, 06:41 PM   #12
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here's what i meant...hope u understand it...the left most is sorta the upper leg of your robot...the right most is what i meant by chamfering the sharp edges...the middle on is the low poly...and i included a close up...i chamfered this once at about 0.2 value...see how much difference a tiny chamfer can do?...
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Old 08-02-2004, 06:57 AM   #13
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Yeah! I do see the difference, thanks alot legato for taking the time to make that explanatory render for me it was a great help.
Hereīs a small update then, I chamfered the edges of the upper leg armor as you recommended.
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Old 13-02-2004, 06:09 PM   #14
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Well itīs been about a week since I last posted an update, I apologize for that I should have been working alot harder on this project, Iīve just been busy with my Me-262 model and other non-3d stuff as well these days. I managed to complete the head tonight, still think it might need some touch ups though. C&C please
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Old 14-02-2004, 12:47 PM   #15
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Small update here, I added the raytraced textures Iīll be using in my upcoming animation....
I need some oppinions on the jaws and eyes please,too square?
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