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#1 |
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Registered User
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Character Studio rigging and clothes
Hello there.
I wanted to know if there are some good character Studio rigging tutorials beside the ones included in the 3dsmax help, wich provide help with very simple, comic style characters only. More complex characters together with muscle deformation or smaller body parts that collide with each other aren't covered in that tutorial. At the moment my character gets flaps all over the joints in extrem e moves and parts stick out. Do I have to use reactor together with Physique to get sure that things like skin flaps act correctly? And how do I attach a cloth to the movement of a character together with reactor? |
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#2 |
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Registered User
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Have you been to 3dbuzz.com? They have some nice tuts
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__________________
Time only exists so everything won't happen at the same time. |
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#3 |
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Registered User
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Thank you for the advice.
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#4 |
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Registered User
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For the clothes, go to reactor .pdf tutorial.
And i ont think that you can make a realistic clothe with reactor. So, i know a very very good plugin for max 6 "cloth fx" for max 5 "stitch". That plugin was used for the clothes in warcraft cinematics. |
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#5 |
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Cookiefreak
Join Date: Oct 2002
Location: Lund, Sweden
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You can make good clothes with Reactor but its cloth system is rather slow and bulky and it would take some time. Clot FX is great as dlavre says but its costs as well. There is however a plugin called Simcloth that is absoluteley free, very simple and extremley easy to use. And its fast as hell. So I suggest u try it out.
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"Stop looking at me...you cookie freak! |
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#6 |
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Registered User
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How would you go about setting up cloth on a character with simcloth, per se?
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www.twistedstudios.tk |
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