>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Organic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 03-03-2004, 04:20 AM   #1
ugursahin1234
http://ugursahin.3dk.org/
 
ugursahin1234's Avatar
 
Join Date: Jan 2004
Location: The Netherlands / Turkey
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
sneakyyy!

woow here am i again with another work, just did this today and rendered... check it out.. any suggestions?
ugursahin1234 is offline   Reply With Quote
Old 03-03-2004, 04:32 AM   #2
Dedalo
Registered User
 
Dedalo's Avatar
 
Join Date: Dec 2003
Location: Argentina
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

good work
the snake Looks good ,but the sand............ i dont like it .
Dedalo is offline   Reply With Quote
Old 03-03-2004, 04:35 AM   #3
ugursahin1234
http://ugursahin.3dk.org/
 
ugursahin1234's Avatar
 
Join Date: Jan 2004
Location: The Netherlands / Turkey
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
hmm ok.. thnx.. BTW what is the reason you dont like the sand? I tought it looked really good
ugursahin1234 is offline   Reply With Quote
Old 03-03-2004, 04:40 AM   #4
Grashupfa
...Inssaaatiable..
 
Grashupfa's Avatar
 
Join Date: Oct 2003
Location: Europe \ Austria
Posts: 298
Thanks: 0
Thanked 0 Times in 0 Posts
I think the snake looks too stiffy ....
Grashupfa is offline   Reply With Quote
Old 03-03-2004, 05:06 AM   #5
:: sigma ::
Registered User
 
Join Date: Nov 2003
Location: Linz, Austria
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
i like this one! but there are some little things you could improve to make that scene even more convincing.
- the texture itself looks really good, unforunately the tiling is clearly visible.
- the model could be more "organic" perhaps. some edges (between head and body for example) are to sharp for my taste, but that could be my eyes fooling me perhaps you could post a wire so that it is easier to comment on the model
:: sigma :: is offline   Reply With Quote
Old 03-03-2004, 05:08 AM   #6
CountZero
Registered User
 
CountZero's Avatar
 
Join Date: Mar 2003
Location: Gothenburg, Sweden
Posts: 253
Thanks: 0
Thanked 0 Times in 0 Posts
I think the snake looks quite dead, if it were looking at us with it's tounge out the picture would look much more interesting IMO.

Edit: I think the head should be in the centre of the image, no so close to the edge.
CountZero is offline   Reply With Quote
Old 03-03-2004, 05:59 AM   #7
Thirdborracho
Registered User
 
Join Date: Feb 2004
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
Maybe lift and turn the head so it's looking in the direction it's about to zig (or zag )
Thirdborracho is offline   Reply With Quote
Old 03-03-2004, 07:40 AM   #8
MrArmless
Registered User
 
MrArmless's Avatar
 
Join Date: Jul 2003
Location: Montreal, Quebec
Posts: 462
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: lugged to front page for the project  
Total Awards: 2
the sand looks a little too bright and the snake a little too stiff. It looks like it's perfectly aligned on the horizontal plane too, which I don't think would happen in real life, in the sand.
__________________
My WIP thread (my small office room): http://forums.3dtotal.com/showthread.php?t=56250
MrArmless is offline   Reply With Quote
Old 03-03-2004, 07:41 AM   #9
secobb
Registered User
 
secobb's Avatar
 
Join Date: Jan 2004
Location: Colorado, USA
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to secobb
I like the colors in the render but the front of the snakes curves are too drastic they need to be more gradual curves, also i think the composition needs work, with his head on the right side of the frame it leads your eye right off the page.
__________________
The search is the goal, moderation is key.

http://www.seth3d.com
secobb is offline   Reply With Quote
Old 03-03-2004, 09:40 AM   #10
sarN
Registered User
 
sarN's Avatar
 
 
Join Date: May 2003
Location: Massachusetts, USA
Posts: 2,238
Thanks: 0
Thanked 6 Times in 6 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place is SMC #36 
Total Awards: 8
i like the colors, i think those are perfect. I think you should make the snake look less stiff, as said before, and have maybe his head sort of coming up and looking at the camera, i think it would look more interesting
anyways, nice image
sarN is offline   Reply With Quote
Old 03-03-2004, 02:32 PM   #11
ugursahin1234
http://ugursahin.3dk.org/
 
ugursahin1234's Avatar
 
Join Date: Jan 2004
Location: The Netherlands / Turkey
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
ok.. there we go, I ve been trying to model the head of the snake (i ll change the composition a bit) because I got lots of critics about the head (it wasnt actually modelled before... lazy me! )
I ll change the texture of the body too.. I would really appriciate some help for texturing the head... suggestions and critics are always welcome..
thnx...
ugursahin1234 is offline   Reply With Quote
Old 03-03-2004, 02:49 PM   #12
ugursahin1234
http://ugursahin.3dk.org/
 
ugursahin1234's Avatar
 
Join Date: Jan 2004
Location: The Netherlands / Turkey
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
a wire render of the head
ugursahin1234 is offline   Reply With Quote
Old 08-03-2004, 03:00 AM   #13
ugursahin1234
http://ugursahin.3dk.org/
 
ugursahin1234's Avatar
 
Join Date: Jan 2004
Location: The Netherlands / Turkey
Posts: 365
Thanks: 0
Thanked 0 Times in 0 Posts
well well fellas!! After a pretty long time, I could find some time to work with my WIP.. I seem to model the head very well but really suck on the textures.. Changed the body and the composition of the scene (now sneak looks directly to the camera which i think much better than previous scene) what ya all think>? let me know...
Cheers
ugursahin1234 is offline   Reply With Quote
Old 08-03-2004, 03:46 AM   #14
Cic
Registered User
 
Join Date: Mar 2004
Location: Bærum, Norway, Europe
Posts: 51
Thanks: 0
Thanked 0 Times in 0 Posts
Well it still looks cinda like the ones in plastic you get in Toys R'Us, Maybe its the eyes.. Uhh and I just noticed.. Does snakes have two sets of fangs? DOn't they opnly have one in the upper part of the mouth? You should work some on the texture of the teeth aswell.. It looks like he just bleeched his teeth! but nice modeling!
__________________
One man once said: "Things are never perfect, they can always be improved, but I can't do it..."

Uuups forgot.. that man was me!
Cic is offline   Reply With Quote
Old 08-03-2004, 08:25 AM   #15
secobb
Registered User
 
secobb's Avatar
 
Join Date: Jan 2004
Location: Colorado, USA
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to secobb
Snakes only have fangs on the top and they have tiny little grippers on the bottom. The color of the inside of the mouth is off. depending on the snake but usually its light pink or white. And they dont normaly have red eyes.
__________________
The search is the goal, moderation is key.

http://www.seth3d.com
secobb is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 05:28 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission