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Old 05-03-2004, 11:26 PM   #1
MHD
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Old 07-03-2004, 06:24 PM   #2
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hi mhd
great work
the hands need more details
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Old 09-03-2004, 01:20 AM   #3
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nice model so far man, but i must disagree with tejani, i wouldnt worry about the detail i would be more worrired about the skinnyness of them. they need to be more chunky like the rest of the body

the head is very cool but i dont think i like the nose, something isnt quite right about it, when i know details i will tell you

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Old 09-03-2004, 01:22 AM   #4
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and give him some eyes, this max guru came to my school and said that as soon as possiable put eyes in your character, cause then you start to feel stuff for him/her straight away

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Old 10-03-2004, 07:33 AM   #5
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hi tejni, hi mat, i want to thank u for ur reply, i am a new used in max, i can create the model by some help form u and the other friends and i will try my best to give a better show on the hands>>>but the materialits prob.
and i dot understand u mat >about the guru .

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Old 11-03-2004, 02:18 PM   #6
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*edit*
uhm, if anyone read what was here, that wasn't me, my stupid roomate posted and didn't think to change the user name.

so uhm yeah, the char isn't bad, but I would work out some of the proportions, keep it up.
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Old 12-03-2004, 01:23 AM   #7
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hey MHD, all i meant was that you should put eyeballs in your character as soon as the eye sockets are made (and texture them with a simple eye map). Because the eyes are such an expressive part of the character, they will give the character emotions and will start to look more "real"

just try it, stick some spheres in the eye sockets and you should notice a big change in how the character feels (if you dont notice any change then tell me and i wont recommend it to anyone again

keep pushing man

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Old 12-03-2004, 03:21 AM   #8
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This guy made me laugh..

Looks nice sofar.. But I think he may look cool with a bit larger hands, those would fit better with his (stupid/not smart) head...

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Old 19-03-2004, 03:34 AM   #9
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ok

thnkx fo all
thnkx DanielB >
i thnk the char is bad >>> i am sory >

its update for char.
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