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Old 11-03-2004, 07:46 AM   #1
Mustela
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Smile WIP First human face

HI!

This is the first realistic human head I tried to make. Plz comment and critic I need this for a graphic-competition on a nearby lan

I havenīt got to the ears or the neck yet. I donīt really have a concept to go from
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Old 11-03-2004, 08:02 AM   #2
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And the wires
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Old 11-03-2004, 09:27 AM   #3
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Hehe, your mesh actually isn't that horrible but the proportions are wayyyy off lol.

forgive the really crappy pic i attached, i used paint and when saved it as a low quality pic, hopefully you can read everything. These are just my opinions, so they may be wrong. Your best bet is to go to 3d.sk and get some pics.
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Old 12-03-2004, 10:42 AM   #4
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Thanks for that link eeh... hpslashluvr

I know it wasnīt a good ideá to start a head without a concept to model from, but now expect a real update in a day or two
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Old 12-03-2004, 11:36 AM   #5
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not a bad start- the changes hpslashluvr suggested sound good. Also, maybe you're more interested in the face than the rest of the head right now, but you have to remember that the jaw and the skull are two clearly defined regions.

that seems to be a common problem...
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Old 15-03-2004, 12:51 AM   #6
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HI again!

sorry for taking a littel longer than I expected

I redid the whole head instead of trying to fix the old one
the concept really did help out

here it is
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Old 15-03-2004, 05:26 AM   #7
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post a wire, that's easier to see what's wrong.

I think the head needs to be scaled just a bit up and down, so it's longer. The nose also needs work, it shouldn't be as flat/straight-across on the base. That may just be the shadow, you can post a close-up.
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Old 15-03-2004, 07:36 AM   #8
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Everyone that make a first face does the lips wrong

Lips dont goes like that. But this is alot better then the first head!!

And the nose is to far out
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Old 15-03-2004, 08:21 AM   #9
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Hi agian!

Thx for the c&c guys
I didnīt work so much on the lips cuz they seem to be a known problem to modellers, so i just did a little "thingielingie" to have them there at least...

Iīm going to put a knight helmet on him later... but itīs going to pretty open so you can see most of the face...I hope itīs not that horrible wrong

heres the wire:
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Old 15-03-2004, 10:20 AM   #10
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post a low poly x.x;;; unsmoothed.
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Old 15-03-2004, 11:13 AM   #11
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ust a thought
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Old 16-03-2004, 08:00 PM   #12
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hey, try checking your proportions, the face has verry destinct proportions beween the length and depth of the face, between the top of the head and the chin, and between both ears,

example- the length between the chin and the lower part of the nose should be the same length between the lower part of the nose and the eye brows, try spending time in the mirror and geting the feel of it. basically a grate mesh espetionally if its one of your first head mesh, keep it up man
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Old 21-03-2004, 11:37 AM   #13
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Hi again!

Heres an update, I redid the lips totaly and made the whole head a little taller, and added eyelids. Hope you like it!
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Old 21-03-2004, 11:40 AM   #14
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And a close-up on the lips
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Old 21-03-2004, 11:43 AM   #15
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And the wires....
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