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#1 |
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Digital Artist
Join Date: Dec 2003
Location: Indonesia
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Hi All, this is just a small scene to study more about texturing, work in max 6,
any critics and suggestion? anyway I want to add fingerprint and greasy thing to it, any good tips and advise? Thanks for viewing . |
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#2 |
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Join Date: Mar 2004
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I really like the texture on it, almost as if you could cut yourself on the sides
......I can't really give tips i'm only a beginner. How did you get the texture for the keyring?
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#3 |
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No greasy ****.. Only 1 fingerprint and that should go on the middle rectangle piece..
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#4 |
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[Gwandi]
Join Date: Dec 2003
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totally agree with chan.
only figerprint would make it look wicked! nice modeling though... btw, i think you have missed out the ring where the keys go it should be a ring not a perfect circle (loop) i hope u understand what i am trying to say... neways nice modeling and text. so far... lookin forward to this ![]() |
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#5 |
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Airship
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fingerprint -
take a pic of a finger or fingerprint in photoshop, desaturate the image. then go to adjust level and put the righ one left - till the image is black and white only ,. contrasty . but still with some variation in greay. then go to channel panel - then control and click on the top channel create a new layer. and then hit d - then hit alt + backspace. now save as a tif . with alpha . the option is on there. now open max . and set this as your diffuse map . and then hit invert in ps and save agai then set that as your alpha or opacity map = nice fingerprint.
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#6 |
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Digital Artist
Join Date: Dec 2003
Location: Indonesia
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Thanks for the reply, All
!!camalot: Thanks for your kind comment , mate. for the keyring I apply gradient map both for diffuse and reflection map, inside the gradient that apply on diffuse I also apply again a gradient map at the black color blank slot .Chan: Thanks for your suggestion , we'll see about that later, I plan to give a lot of fingerprint on it .g69: Thanks for your comment, dude . about the ring, I understand what you're trying to tell me, and actually it's not the loop circle, I'll make it more clearer on the next render .cgstripe:wow ,Thanks for your tips, I'll try it later and post an update. Thanks again . |
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#7 |
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Join Date: Jul 2003
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Looks nice, the middle section.. is that chrome? if so chuck a HDRI on and make a wooden texture to give it a feel that someone's left it on their table-top or sumtin
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#8 | |
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[Gwandi]
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Quote:
and as tobes said... the left, or unattended keys is a nice idea as well ![]() keep it up. btw, what render? scanline? looks pretty neat ![]() keep it up |
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#9 |
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Digital Artist
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hmm, yeahh
, nice idea, I'll try to improve this scene later, Thanks for your suggestion, tobes.(and..yes, the middle one is a chrome )Thanks for your suggestion,g69 , I'll try to make this scene more interesting . hope I'll make it! (oh, I used default scanline for the renderer)Last edited by Androgs; 13-03-2004 at 06:02 PM.. |
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#10 | |
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[Gwandi]
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Quote:
man its pretty neat for a scanline, keep it up! |
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#11 |
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Digital Artist
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mm, there's a black box up there, it's true but no self illum was used, though it's a nice idea for later scene .the fingerprint so far. ![]() |
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#12 |
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Airship
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very nicely done ,its looks very cool - and the print works well .
what lighting setup are you using
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Joseph Harford Character Artist Portfolio & Blog : http://www.josephharford.com Tracker Knife - NextGen asset production series Contact me by Mail |
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#13 |
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Digital Artist
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Thanks for your tips, cgstripe so I can do it. I used standard lighting for this scene . there's a lot idea come in my mind now for this scene, and here's an update, I still haven't modelled that spidey tiny body yet . |
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#14 |
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[Gwandi]
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O MY GOSH!!!
WoW androgs... this seriously looks cool! improve the scene with some keys init would look awsome! keep it up man! waitin for more updates! ![]() |
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#15 |
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Digital Artist
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Location: Indonesia
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hehe, I will model the other later (include the key ), Thanks for your suggestion ! |
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