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#1 |
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Registered User
Join Date: Mar 2004
Location: Sydney
Posts: 5
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Head - sort of mechy type woman
Hello all,
this is my first attempt at human head modelling, took me quite a few days to get to this stage and then I finally figured out how to use UVW mapping correctly. Hurrah! Anyhoo, this is what I came up with after a few hours playing around with the textures. I'll post up some of the original renders as well. (with no mechy bits) Any comments would be appreciated, it's obviously not a final stage so any suggestions would be really helpful - also about what to put in the background... Dave. |
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#2 |
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Registered User
Join Date: Mar 2004
Location: Sydney
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original
This is one of the original renders - before the whole "mech" thing evolved - i think it looks pretty cool but very mettalic. (hence the idea for the first pic)
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