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Old 19-03-2004, 07:47 AM   #1
Xxx-K!k!-xxX
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Mapping problem

hi guys, I Hope that someone can help me with this.I work with maya 5, When put a checker on it, it's doing this ****ing alpha ...

Maybe it's because i model the nose, the mouth and the form of the heah in nurbs and convert in poly after.

I Hope u have a solution for me
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Old 19-03-2004, 08:23 AM   #2
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have you tried cleaning up non-manifold geometry? It could also be the direction of your normals. Let us know how it goes...
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Old 19-03-2004, 09:00 AM   #3
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Maybe you have to flip the normals.
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Old 19-03-2004, 02:44 PM   #4
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I resolve my problem

That was complicated but i finally get a good result, Thx guys, i tried what u said but it wasn't the solution. At the beginning I deleted the uvs. after , when i tried to put a cylindrical mapping, one option was check "creat new UV set".

That was the ****ING PROBLEM !! I have worked 3 hours to repair this and it was just a little box to uncheck ...

Thx again guys for your help and if u like follow my other post where i continue this head.

Sorry for my english, but I try to do my best, I hope u understand
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