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#1 |
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Join Date: Jul 2003
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I started this head about a week ago and I have gotten stuck. I do not know where to go from here. Are there any problems with the mesh? or should I start texturing him. I also need some suggestions about how to do the eyes because I am really bad at that and it always looks a little off.
Comments and Crits are welcome. Here is a picture...
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"Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." -Murphy |
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#2 |
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Oops... forgot to post the picture. Oh well here it is.
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"Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." -Murphy |
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#3 |
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Icebear
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looks good, from what i can see...
post some different views and a wire. ![]()
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#4 |
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thanks TheOne
Here is a low res wireframe...
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"Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." -Murphy |
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#5 |
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i like character modelling more than anything else. Nice model of head!
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#6 |
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by the way i'm a 3D max user too just to let u know.
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#7 |
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I really like character modeling too because you can really breathe life into a character. Modeling a human also make you think, what with the edge loops and stuff.
Do you have any suggestions about how to fix the eyes because I am having a lot of trouble making them look like eyelids and not static parts of the face. (I hope that made sense) By the way the head in your avatar looks really cool arnelar. ![]()
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"Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." -Murphy |
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