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#1 |
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Join Date: Mar 2004
Location: studying automotive engineering in stuttgart
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my first serious project
this is my first serious car project, as in, I intend to finish it! tell me what you think of it
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#2 |
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this is one with the window meshes in place, mind you, all the panels are separate objects, since i intend to make a set of panels as in modification options, one more thing, can anyone tell me how to model the reflectors of the front lights cause i can't seem to get them right
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#3 |
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it looks really nice so far. Are you using poly or spline modeling? those are some nice cuts... i think i'm doing mine wrong....
ferrari modena 360 thread I can't wait to see what yours is going to look like... keep us updated |
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#4 |
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hey, your ferrari looks ok, the only thing is you need to learn to work with meshsmooth and vertex weights (finish the nissan and fiat turtorials, or at the very least read them, u learn loads by actually doing someone else's models first) + don't put such a bright material on your work in progress, since it makes it look a bit crappy and it's sometimes harder to see errors (but that's just my opinion), use a normal material, then, when ur finished apply textures. by the way, where did u get the free version of brazil and the hdri maps? i've looked all over but can't find any free ones
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#5 |
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Airship
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i have many - 'first serious projects' that i promised to finish :/
good luck dude.
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Joseph Harford Character Artist Portfolio & Blog : http://www.josephharford.com Tracker Knife - NextGen asset production series Contact me by Mail |
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#6 |
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got the brazil renderer the other day, plus added some details to the windows & doors
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#7 | |
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Quote:
Yeah probably a good idea to do the tutorials because I don't know what vertex weight is... thanks |
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#8 |
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Airship
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test version is very old - rio is better for now - even with size limitation
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Joseph Harford Character Artist Portfolio & Blog : http://www.josephharford.com Tracker Knife - NextGen asset production series Contact me by Mail |
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#9 |
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it might be so, but i want big res for big prints to make posters, etc., also rio is a demo an it stops working after like 30 days or somit AND you can't save your work. here's another update
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#10 |
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Very nice!!! how do you get thoos nice white reflections on the windows???
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#11 |
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and another, the reflections are just the blueprint pictures behind the car and a reflective falloff fresnel on the windows
Last edited by mr_demon; 06-04-2004 at 11:45 AM.. |
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#12 |
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i made a headlight today ..... what d'ya think, is it realistic? next up: door handles and rear lights + side indicators
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#13 |
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is studying.
Join Date: Jul 2003
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ah well...
it looks good...but i cant actually look at it properly....pleas show a closer shot of it....maybe a flat shade even.....then i'll help you with the reflection materials.....
dont worry...i am with you now....! i will do anything i can to get you to a realisitc headlight! cya demon!
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#14 |
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Co0l dude !!
//how did you made the rims .. ? |
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#15 |
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herre's a close-up, i basically made some ridges on the inside and applied max's default glass clear and chrome white materials
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