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#1 |
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Registered User
Join Date: Feb 2004
Location: vancouver, Canada
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my first model that doesnt suck (badly)
ive made a few models so far trying to figure out max and after three months of moving vertices i have the courage to post something. this is my character ooger. day 1
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#2 |
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Join Date: Feb 2004
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here are my concept sketches still no legs tho
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#3 |
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3D Studio Max 7.0
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he lookes sad =(..
Hehe Well it is like the concept soo great.. Maybe bigger lips? |
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#4 |
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Airship
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cool character - good modeling so far .
keep it up
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Joseph Harford Character Artist Portfolio & Blog : http://www.josephharford.com Tracker Knife - NextGen asset production series Contact me by Mail |
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#5 |
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no offense, but to be blunt, that concept art is dreadful. your max skills seem much better than your drawing skills (except for the nose). i recommend using other people's concept art. in your model the eyes are done especially well and i also like the skin texture.
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"In a world of compromise, some don't." |
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#6 |
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and here is day 2
ive added the torso arms and hands |
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#7 |
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yeah i know i cant draw but i can sit in front of my puter for days at a time only to eat and take my kid to school. sleeping is optional. i added legs feet ears and ****** covering. here is end of day 3 (yesterday)
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#8 |
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Join Date: Mar 2004
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looking a lot better, he looks kinda like Shrek
__________________
"In a world of compromise, some don't." |
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#9 |
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i fixed the hands a little but they still dont look right.
any tips? |
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#10 |
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needs help
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#11 |
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and another
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#12 |
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Icebear
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looks very nice, but you should use a lighter background and some lights to make your scene brighter.
![]() it ist too dark but i think it would look better.
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