>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > Animation
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 03-04-2004, 03:32 PM   #1
TomorowsMemory
Registered User
 
Join Date: Apr 2004
Location: California
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to TomorowsMemory
Rigging Help

Ok well I fixed my other problems just to run into another. I have a human figure and I have the arms on seperate sets than the fingers, as in the parent of the arm is not the parent bone of the fingers. Maybee thats where I went wrong but I think there must be some way to still have things work. I want the fingers to move with the arm when it moves and still allow the fingers to be animated alone also. (EX: i want to move the arm and the hand goes with it but I also want to be able to move the fingers once the arm is moved) My problem is when I link the finger bones to the hand bone or the hand helper (ive tried both) Either the fingers wont move by themselves when I move their IK chains or the bones get all distorted once they are linked. Could some one PLEASE help? here is a screen shot to show you whats up.
TomorowsMemory is offline   Reply With Quote
Old 03-04-2004, 04:58 PM   #2
Goig!
Yep, a smiley. SO WHAT!?
 
Goig!'s Avatar
 
Join Date: Oct 2002
Location: Bangkok, Thailand
Posts: 304
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via ICQ to Goig!
I donīt know why you set your bones up like that; is there a good reason for using end effectors at the fingertips? seems that animation would be very cumbersome; I would gave used custom attributes wired to sliders for that, it works wonderfuly; see the example I made in the attached file.

Edit: I donīt know why I called that file "Custom Attributes", I did it several months ago, anyway; it should be named Wired parameters or something, because thatīs the beef of the scene, I wired the "One" X rotation to the "Two" X rotation multiplied per 1.5, and the "Three" X rotation multiplied per 2, so for Y degrees of rotation the second link rotates Y*1.5 and the third rotates y*2; thatīs why the chain moves as it does. Just open the Parameter Wire Dialog in the Animation menu.
__________________
"Art, like morality, consists of drawing the line somewhere."

Last edited by Goig!; 03-04-2004 at 05:10 PM..
Goig! is offline   Reply With Quote
Old 03-04-2004, 08:44 PM   #3
Cyrenn
Registered User
 
Cyrenn's Avatar
 
Join Date: Feb 2004
Location: Las Vegas
Posts: 1,064
Thanks: 0
Thanked 0 Times in 0 Posts
One thing i've learned.

One thing that I eventually learned. It makes it a whole lot easier. If you make your Bones about the same size as your mesh. This way you don't have to mess with verts to much.

First time , I rigged my character, I made the bones to skinny. That was a pain in the ass trying to rig.

Cyrenn

Wip
http://forums.3dtotal.com/showthread...5&pagenumber=6
__________________
"If you want to achieve anything in life you have to be Persistent!"
Cyrenn is offline   Reply With Quote
Old 03-04-2004, 11:24 PM   #4
TomorowsMemory
Registered User
 
Join Date: Apr 2004
Location: California
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to TomorowsMemory
Something else

Thanks guys for your help. I was looking through some tutorials and stuff and i found something that helped me, I used this thing to connect the fingers to the wrist and now I dont have that problem with moving it anymore but now when I move the hand the farther I move it the farther the help boxes on the fingers get, lets say i move it 10 spaces the sliders follow but only move like 8 and the more i move the farther they are, what can I do for that?
TomorowsMemory is offline   Reply With Quote
Old 04-04-2004, 01:37 AM   #5
Cyrenn
Registered User
 
Cyrenn's Avatar
 
Join Date: Feb 2004
Location: Las Vegas
Posts: 1,064
Thanks: 0
Thanked 0 Times in 0 Posts
Go to Kadaya

Go to Kaydara's Website and download Human Ik.

Motion Builder is really good to.

They are very handy to have.

Its great for real.

Check it out.

http://www.kaydara.com/

Cyrenn
__________________
"If you want to achieve anything in life you have to be Persistent!"
Cyrenn is offline   Reply With Quote
Old 04-04-2004, 07:42 AM   #6
TomorowsMemory
Registered User
 
Join Date: Apr 2004
Location: California
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to TomorowsMemory
Thanks

I will go and do that. Thank you thank you thank you.
I always knew I liked 3D total. I was on 3dkingdom and they have a cool site too and when I first used the board I thought it was good because I got replies with usefull stuff and now I havent gotten any on my last 4 or 5 posts and here I get a reply everytime. Thank you for taking the time to answer and help out.
TomorowsMemory is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 09:29 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission