>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Organic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
Old 03-04-2004, 08:14 PM   #1
Hardeep
Registered User
 
Join Date: Dec 2003
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Wink Attempt at a super hero

Well, let me start off by saying this is my first time tryin to make a mesh with any sort of muscle definition, so I'm finding it quite a challenge to make it look natural.
Secondly, my mesh really stinks. lol. I don't know what I was thinking when I made it but too late to go back now
Only been working on the chest so far, if you guys can give any advice on how to make it look more "superheroesque" that would be awesome Oh, i also havent worked on the back yet...still trying to get the front to look good.

Below are some renders I made, incl low/high poly versions. Im using 3d max 6.0 to create this with finalRender as the renderer (altho right now it isnt doing much other than adding that lil watermark at the bottom). If you guys want a specific view, I don't mind rendering it out Thanks



And dont hesitate to rip this thing apart. Only way Im gonna learn
__________________
Hardeep is offline   Reply With Quote
Old 03-04-2004, 08:20 PM   #2
Nappa
WHat do you mean im fugly
 
Nappa's Avatar
 
Join Date: Dec 2003
Location: Joilet IL ,USA
Posts: 639
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Nappa Send a message via MSN to Nappa
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
mmm looks like you stole my model from the low poly fourms lol



well did you
__________________
WhatColorist i like comic's let me paint yours Looking For some Reputation points guys
Nappa is offline   Reply With Quote
Old 03-04-2004, 08:30 PM   #3
Nappa
WHat do you mean im fugly
 
Nappa's Avatar
 
Join Date: Dec 2003
Location: Joilet IL ,USA
Posts: 639
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Nappa Send a message via MSN to Nappa
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
well i was joking man and if your using a tutorail whats the problem like are you stuck well i can tell you this that bevel thing for the muscle in the gut area didnt work for me well reason for that is it didnt give me the defintion i wanted if i was to do a super hero i would want to define all the muslce's seems to be a super hero streio type
__________________
WhatColorist i like comic's let me paint yours Looking For some Reputation points guys

Last edited by Nappa; 03-04-2004 at 08:34 PM..
Nappa is offline   Reply With Quote
Old 03-04-2004, 08:41 PM   #4
Hardeep
Registered User
 
Join Date: Dec 2003
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Well I'm not necassarily following that tutorial. I just looked at how the mesh looked like, how he did his mountains/valleys for the muscles and tried something similar.

As for the abs, when you say define more do you think i should like, simply make them bigger (i.e. stick out more)? Or add cuts or what not to make them look a bit more chiselled?
__________________
Hardeep is offline   Reply With Quote
Old 03-04-2004, 08:44 PM   #5
Nappa
WHat do you mean im fugly
 
Nappa's Avatar
 
Join Date: Dec 2003
Location: Joilet IL ,USA
Posts: 639
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via AIM to Nappa Send a message via MSN to Nappa
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
more cut to add volume to it muslce men dont have flat muslce they round off like a bubble

here's a good example look at how many cuts this model has a the level of detail you can get

http://forums.3dtotal.com/showthread...5&pagenumber=2
__________________
WhatColorist i like comic's let me paint yours Looking For some Reputation points guys

Last edited by Nappa; 03-04-2004 at 08:53 PM..
Nappa is offline   Reply With Quote
Old 03-04-2004, 09:50 PM   #6
ignanacho
Registered User
 
Join Date: Dec 2003
Location: california-Usa
Posts: 243
Thanks: 0
Thanked 0 Times in 0 Posts
I think your are cutting the vertices wrongly, I would cut them leaving four vertices at least for each polygon. And yes you have to put more cuts
ignanacho is offline   Reply With Quote
Old 04-04-2004, 01:29 AM   #7
JHarford
Airship
 
JHarford's Avatar
 
Join Date: Feb 2004
Location: Lytham, England
Posts: 2,596
Thanks: 1
Thanked 15 Times in 15 Posts
Send a message via MSN to JHarford Send a message via Skype™ to JHarford
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target Reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Whipslash bane featured on top row The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Female thread up on plug bar The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Rick whipslash bane was on the top row of the forums The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: My skateboard model was featured on the frontpage The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Posting a video in the Sculpting thread 
Total Awards: 11
1: . keep your attitude down a little. he was only joking - how were you to actually steal a model??.
it looks similar becuase you both havent done a huge amount of work yet and they have roughly the same amount of polys.

2: your chest so far looks ok, but there are anatomy problems, the whole chest seems flat and not realy.
you should arrange your topology/edges in a way that follow/flows through the muscle structure. that will allow you more realistic bumps/muscles. that look good from all angles.

you need a lot more cuts in there to define this well. but your on the right track .
i would say do not bevel/extrude and scale polygons to make the abs . its a bad way and leaves a very unrealistic and untidy mesh.
3: id say go back and research muslces in the chest - then find some wireframes of good chest examples. and make a new version.
hope this helps/
__________________

Joseph Harford
Character Artist

Portfolio & Blog : http://www.josephharford.com

Tracker Knife - NextGen asset production series


Contact me by Mail
JHarford is offline   Reply With Quote
Old 04-04-2004, 08:45 AM   #8
Hardeep
Registered User
 
Join Date: Dec 2003
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Thanks for the crits so far

cgstripe: I think I am going to start afresh, however I've been trying to find some good pictures to help me model the muscles but havent found many good ones. I want like actual anatomical muscle pictures i.e. ones that show the actual muscles.

So if anybody knows where i can find some good ones (and im sure some of you out there do) please help

Once i get/find some good reference pictures (maybe even some of some super heros that are shown all ripped and stuff, that would be cool because I could look at how they overexaggerate the musculature in there etc..) I'm going to try to start again
__________________
Hardeep is offline   Reply With Quote
Old 04-04-2004, 08:47 AM   #9
JHarford
Airship
 
JHarford's Avatar
 
Join Date: Feb 2004
Location: Lytham, England
Posts: 2,596
Thanks: 1
Thanked 15 Times in 15 Posts
Send a message via MSN to JHarford Send a message via Skype™ to JHarford
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target Reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Whipslash bane featured on top row The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Female thread up on plug bar The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Rick whipslash bane was on the top row of the forums The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: My skateboard model was featured on the frontpage The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Posting a video in the Sculpting thread 
Total Awards: 11
check out my calling for muscle pictures thread,
i think we can gather a wealth of good pictures in there,
for both our benifit and others,
please contribute
__________________

Joseph Harford
Character Artist

Portfolio & Blog : http://www.josephharford.com

Tracker Knife - NextGen asset production series


Contact me by Mail
JHarford is offline   Reply With Quote
Old 04-04-2004, 09:12 AM   #10
JayEdwards
Ld. Modeller RelianceVFX
 
JayEdwards's Avatar
 
 
Join Date: Mar 2004
Location: UK
Posts: 384
Thanks: 0
Thanked 2 Times in 2 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! 
Total Awards: 2
I would get the shape of your body right before adding too much detail, as it looks too square at the moment. Dont wanna sound too harsh but you did ask!!!
JayEdwards is offline   Reply With Quote
Old 04-04-2004, 09:14 AM   #11
Hardeep
Registered User
 
Join Date: Dec 2003
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Ya it does. Along with many other problems. heh.
Which is why, after finding some good ref pics, im going to take cgstripes suggestion and start over.
__________________
Hardeep is offline   Reply With Quote
Old 04-04-2004, 09:15 AM   #12
JHarford
Airship
 
JHarford's Avatar
 
Join Date: Feb 2004
Location: Lytham, England
Posts: 2,596
Thanks: 1
Thanked 15 Times in 15 Posts
Send a message via MSN to JHarford Send a message via Skype™ to JHarford
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target Reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Whipslash bane featured on top row The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Female thread up on plug bar The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Rick whipslash bane was on the top row of the forums The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: My skateboard model was featured on the frontpage The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Posting a video in the Sculpting thread 
Total Awards: 11
harsh? lol 0
its odd that a lot of my friends and i are starting chests only :S. at the same time
hmm
__________________

Joseph Harford
Character Artist

Portfolio & Blog : http://www.josephharford.com

Tracker Knife - NextGen asset production series


Contact me by Mail
JHarford is offline   Reply With Quote
Old 04-04-2004, 09:20 AM   #13
Hardeep
Registered User
 
Join Date: Dec 2003
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
didnt u know? its chest modelling season :P
__________________
Hardeep is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 04:45 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission