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#1 |
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trex
hi i'm new to modelling and this is my second attempt at a organic piece. i'm trying to model a trex. this is wah i have at the model.
i am rely looking for tips/pointers to help me along. but crits are also welcombe |
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#2 |
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sorry but i'm having some troulbe with my comp so more images have to wait for later or tomorrow
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#3 |
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3D Studio Max 7.0
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Do you follow a concept?
Becouse he lookes little smooth :P... Find out how the muscle is shaped.. and it willbe great |
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#4 |
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i'm not realy going for detail. just going for shape. but after i'v done the basic shape i might texture it and add more detail. if i can ofcourse
well i used a couple of picture of the trex to get the shape and stuff |
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#5 |
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here a wire
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#6 |
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another view
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#7 |
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another wire
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#8 |
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i'v started the head now. i know its crap but it's only my 2nd time at a organic piece.
realy need some pointers and tips people |
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#9 |
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wire
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#10 |
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this is wah its looks like with the current head attached to the body
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#11 |
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142 views and no replies. oh that bad hey
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#12 |
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Lucid Dreamer
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dude i know what ur doing
cause i did the same thing. now go get some reference pics for ur dino other than just the body size what u need is muscle reference to give it that real look to it instead of the bubbly look ur goign with, its too smooth right now uh i will find my post and give u the link for it see if that helps http://forums.3dtotal.com/showthread...5&pagenumber=1 ok so hope that helps and good luck u are in the going in the right direction so keep it up |
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#13 |
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ohhhh gotcha. well i'll see wah i can do to it to make it more realistic. although i started outnot aiming for realistic but i think i'll work my way towards it
oh sorry if i apear abit impatient or something but i'm realy pissed of with a mate because hes being a rite d--khead latly Last edited by nendo; 14-04-2004 at 08:25 AM.. |
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#14 |
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3D Studio Max 7.0
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When u make a wireshot
Do like this if u use max Sett the smooth to 0 and press F3 or F4 i think and then print screen.. Becouse the Wire u have showed is not easy to follow ![]() Keep going |
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#15 |
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3D Studio Max 7.0
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