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#1 |
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First Character
Hey all, Been a "lurker" for some time now.. but never posted anything.. Im far from most of you guys when it comes to modelling texturing and all that comes with this kinda business..
Anyway, I Started to play around with a model erlier tonight, a picture in my head i got after playing some Warcraft 3.. I would appreciate every single C&C you can throw at this.. Problems i am having now is the mouth area, and its becaus that the mesh is.. well messy at just that part, did a mistake and didnt back up before i started with that step.. ah well, will probably end up redo it at a later stage..
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-- Gab |
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#2 |
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front
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-- Gab |
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#3 |
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side
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#4 |
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And wire before smoothing
Edit : as i said, the wire is very messy... But hey ima noob ![]()
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-- Gab |
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#5 |
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Couldn't sleep so here is an update..
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-- Gab |
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#6 |
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inventor
Join Date: Dec 2003
Location: Proffesor Wiley's Hangout
Posts: 771
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even though there are horns in his cheek area, the mouth skin looks to stretched..
its a good start though for a first character ![]()
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iMAGINATION is more important than knowledge -Albert Einstein- H A R D W I R E D :: a 5* collaboration film! |
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#7 |
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WHAT?!?!
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several areas are stretched... try to add some edges and play a little with the vertices... which app and how many time are you studying 3D design??
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"if the education is expensive, experience the ignorance." "Everything that has a beginning has an end" - The Matrix Revolutions |
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#8 |
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Thanks for the replies..
I figured i try to get a cleaner mesh, and train on how to modell faces a bit better.. So scratch that start of character, might modell the original idea at a later date, Im modelling a face now, humanoid, but not really a human ( gives me some free hands of not copying an exact image and try to concentrate on the modelling.. Will post a pic later today, would appreciate any C&C that i could get i wanna learn this, and im not going to stop ![]()
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-- Gab |
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