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Old 04-05-2004, 06:23 AM   #1
monkeyhead
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Post Using walk cycle in max 6

Hey there.

I have a problem with character animation (human anatomy) when using bones. I have made a walk cycle so far, but how can I use it, so that my
character walks for a period of time along a path??? And how can I combine several moves? I am using Max 6.
Who can help me?
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Old 05-05-2004, 01:22 AM   #2
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Unhappy

Hey whats up with you guys?
No one knows? Please give me an answer.
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Old 05-05-2004, 05:06 AM   #3
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I also want to know that!

This "part" of the forum is like a desert
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Old 05-05-2004, 08:22 PM   #4
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If you can get or own Character Studio than use it
With the Foot-Step Animation you can easily create your own
walk cycles and add or combine motion clips via motion-mixer.

Another solution for your problem would be to simply path-animate
the node of your character setup and use
"Out-of-Range Types" for the animated tracks to loop them.
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Old 06-05-2004, 01:47 AM   #5
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thank you. will try that. i own cs but i´d like to make my way with bones first.
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